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<blockquote data-quote="Chaosmancer" data-source="post: 7167956" data-attributes="member: 6801228"><p>Okay, this line of thought bugs the heck out of me. </p><p></p><p></p><p>Specifically "I:m going to ban monks from Darksun because fighting unarmed is a very good answer to having poor materials for making weapons"</p><p></p><p></p><p>Do you happen to be aware of the major motivation for creating martial arts in the real world?</p><p></p><p>Lack of material for making decent weapons. </p><p></p><p></p><p></p><p>Monks would likely have existed in the world of Darksun before everything became cataclysmic and bad and so monasteries where people learn how to fight without weapons just makes so much sense. </p><p></p><p>It's like saying you are creating a setting where openly wielding a weapon is forbidden, so you're getting rid of monks, spellcasters, and daggers because those all are answers to the problem of having your weapons banned. Yes, of course those are answers, that's why people would use them, because they solve the problem that people have, ie not having a reliable way to defend yourself.</p><p></p><p></p><p></p><p>Also, why are we banning things that don't exist like that Chronomancer? It... seems to be an odd choice. Did I miss a UA or something?</p><p></p><p></p><p></p><p></p><p>Okay... and?</p><p></p><p>Why is this a problem? Being a Psion who focuses on blasting with their mind gets around the inferior weapons thing as well. Being a Lizardfolk with a 1d6 bite attack helps get around the inferior weapons thing as well.</p><p></p><p>Why ban a class that makes sense just because they get around this rather minor point.</p><p></p><p></p><p>I mean, how inferior are the weapons anyways? Bows are still made of non-metal materials, arrows are tipped differently, but does that mean a lower damage die? If glass tipped arrows are going to deal the same 1d8 from a longbow than any archer build also gets around the inferior weapons. </p><p></p><p>I mean, this seems like a really minor detail and it's just a side effect of little to no metal.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7167956, member: 6801228"] Okay, this line of thought bugs the heck out of me. Specifically "I:m going to ban monks from Darksun because fighting unarmed is a very good answer to having poor materials for making weapons" Do you happen to be aware of the major motivation for creating martial arts in the real world? Lack of material for making decent weapons. Monks would likely have existed in the world of Darksun before everything became cataclysmic and bad and so monasteries where people learn how to fight without weapons just makes so much sense. It's like saying you are creating a setting where openly wielding a weapon is forbidden, so you're getting rid of monks, spellcasters, and daggers because those all are answers to the problem of having your weapons banned. Yes, of course those are answers, that's why people would use them, because they solve the problem that people have, ie not having a reliable way to defend yourself. Also, why are we banning things that don't exist like that Chronomancer? It... seems to be an odd choice. Did I miss a UA or something? Okay... and? Why is this a problem? Being a Psion who focuses on blasting with their mind gets around the inferior weapons thing as well. Being a Lizardfolk with a 1d6 bite attack helps get around the inferior weapons thing as well. Why ban a class that makes sense just because they get around this rather minor point. I mean, how inferior are the weapons anyways? Bows are still made of non-metal materials, arrows are tipped differently, but does that mean a lower damage die? If glass tipped arrows are going to deal the same 1d8 from a longbow than any archer build also gets around the inferior weapons. I mean, this seems like a really minor detail and it's just a side effect of little to no metal. [/QUOTE]
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