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<blockquote data-quote="Obryn" data-source="post: 7170685" data-attributes="member: 11821"><p>The problem is that your definition of "do(es) not fit" is bound explicitly to a 26-year-old box set. The nonexistence of certain 5e races or classes was due to AD&D 2e's rules and the time it was released, not due to the character and nature of the setting.</p><p></p><p>And what's more, you're even hewing to a version of Dark Sun that never was - one where the PCs are continually deprotagonized, while the actual setting had characters more powerful than ever seen before. (And that was part of the sales pitch, remember. Stats up to 24. Start at 3rd level. Every character with a wild talent.)</p><p></p><p>Campaign settings move forward. They grow. They are not written as fiction; they are written so people can play games in them.</p><p></p><p></p><p>As for some hypothetical 6e Nerath - Youve got it backwards. The question isn't, "What if we get rid of Tieflings and Dragonborn?" it's "How will all of these new 6e concepts fit into the setting? What will they look like?" And I'd love to see it. You're asking about a subtractive change, while I've been talking about an additive, evolutionary process that keeps pace with the current edition of the game.</p></blockquote><p></p>
[QUOTE="Obryn, post: 7170685, member: 11821"] The problem is that your definition of "do(es) not fit" is bound explicitly to a 26-year-old box set. The nonexistence of certain 5e races or classes was due to AD&D 2e's rules and the time it was released, not due to the character and nature of the setting. And what's more, you're even hewing to a version of Dark Sun that never was - one where the PCs are continually deprotagonized, while the actual setting had characters more powerful than ever seen before. (And that was part of the sales pitch, remember. Stats up to 24. Start at 3rd level. Every character with a wild talent.) Campaign settings move forward. They grow. They are not written as fiction; they are written so people can play games in them. As for some hypothetical 6e Nerath - Youve got it backwards. The question isn't, "What if we get rid of Tieflings and Dragonborn?" it's "How will all of these new 6e concepts fit into the setting? What will they look like?" And I'd love to see it. You're asking about a subtractive change, while I've been talking about an additive, evolutionary process that keeps pace with the current edition of the game. [/QUOTE]
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