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<blockquote data-quote="Chaosmancer" data-source="post: 7176052" data-attributes="member: 6801228"><p>For me and my players, 99.99% of the time that would be perfectly alright. I actually did something very similar with my "mystborn" which cover a wide swath of mechanical races in my game. </p><p></p><p>I wouldn't say it would work 100% of the time because I dislike making predictions like that, but the vast majority of the time my players like the mechanics and are willing to work with the aesthetics and backstory separately. After all, they are also perfectly fine with being an oddity that doesn't exist naturally in the world instead of being a race of beings with a culture and ect</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Used to be, then Disney and a whole lot of things started mucking around with the copyright system and now it is a bit of a royal mess. </p><p></p><p>From what I've heard</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7176052, member: 6801228"] For me and my players, 99.99% of the time that would be perfectly alright. I actually did something very similar with my "mystborn" which cover a wide swath of mechanical races in my game. I wouldn't say it would work 100% of the time because I dislike making predictions like that, but the vast majority of the time my players like the mechanics and are willing to work with the aesthetics and backstory separately. After all, they are also perfectly fine with being an oddity that doesn't exist naturally in the world instead of being a race of beings with a culture and ect Used to be, then Disney and a whole lot of things started mucking around with the copyright system and now it is a bit of a royal mess. From what I've heard [/QUOTE]
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