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Mearls, please give the mind flayer a makeover!
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<blockquote data-quote="BryonD" data-source="post: 3040193" data-attributes="member: 957"><p>I don't find them to be worth CR 10 in practice. It is just that simple.</p><p></p><p></p><p>I agree with your points other than decent melee ability. It isn't that good for the level and it has a significant opportunity cost if they melee rather than doing something else.</p><p>I also think that the default flayer has a moderately suboptimal selection of powers. They are not awful, and there are some nice ones to play with. But it isn't supreme power either. I have a Psyk version instead of telepath and with that one change and a thought out power selection I would certainly agree that this one is CR10.</p><p></p><p>But many observations of the straight XPH flayer makes me say CR9.</p><p></p><p>All of the above with a giant caveat that I don't get hung up on the precision of CR. At the end of the day you are giving a few more xp for it. I won't call that "wrong" in any way and I certainly don't think the fun has changed.</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="BryonD, post: 3040193, member: 957"] I don't find them to be worth CR 10 in practice. It is just that simple. I agree with your points other than decent melee ability. It isn't that good for the level and it has a significant opportunity cost if they melee rather than doing something else. I also think that the default flayer has a moderately suboptimal selection of powers. They are not awful, and there are some nice ones to play with. But it isn't supreme power either. I have a Psyk version instead of telepath and with that one change and a thought out power selection I would certainly agree that this one is CR10. But many observations of the straight XPH flayer makes me say CR9. All of the above with a giant caveat that I don't get hung up on the precision of CR. At the end of the day you are giving a few more xp for it. I won't call that "wrong" in any way and I certainly don't think the fun has changed. :) [/QUOTE]
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Mearls, please give the mind flayer a makeover!
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