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Mearls redesigns the Ogre Mage
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<blockquote data-quote="frankthedm" data-source="post: 2965092" data-attributes="member: 1164"><p>Associated classes are classes that work really well with a monster that inceases it's CR 1 for one. Non Associated classes are classes that don't help a monster enough and add only 1/2 a CR per class level.</p><p></p><p>A minotaur barbarian 4 is a CR 8 because ever level of barbarian is adding on plenty of potential for each of the rounds the minotaur will live in combat with PCs.</p><p>A minotaur Sorcerer 4 is a CR 6 because each level of sorcerer adds much less potential for each of the rounds the minotaur will live in combat with PCs.</p><p></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px">ADDING CLASS LEVELS</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px">If you are advancing a monster by adding player character class levels, decide if the class levels directly improve the monster’s existing capabilities.</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px">When adding class levels to a creature, you should give it typical ability scores appropriate for that class. Most creatures are built using the standard array of ability scores: 11, 11, 11, 10, 10, 10, adjusted by racial modifiers. If you give a creature a PC class use the elite array of ability scores before racial adjustments: 15, 14, 13, 12, 10, 8. Creatures with NPC classes use the nonelite array of 13, 12, 11, 10, 9, 8. </span> </span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Associated Class Levels</span></p><p><span style="font-family: 'Times New Roman'">Class levels that increase a monster’s existing strengths are known as associated class levels. <strong>Each associated class level a monster has increases its CR by 1.</strong></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 10px">Barbarian, fighter, paladin, and ranger are associated classes for a creature that relies on its fighting ability.</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 10px">Rogue and ranger are associated classes for a creature that relies on stealth to surprise its foes, or on skill use to give itself an advantage. </span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 10px">A spellcasting class is an associated class for a creature that already has the ability to cast spells as a character of the class in question, since the monster’s levels in the spellcasting class stack with its innate spellcasting ability.</span></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Nonassociated Class Levels</span></p><p><span style="font-family: 'Times New Roman'">If you add a class level that doesn’t directly play to a creature’s strength the class level is considered nonassociated, and things get a little more complicated. <strong>Adding a nonassociated class level to a monster increases its CR by 1/2 per level until one of its nonassociated class levels equals its original Hit Dice. </strong> At that point, each additional level of the same class or a similar one is considered associated and increases the monster’s CR by 1.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Levels in NPC classes are always treated as nonassociated.</span></p></blockquote><p></p>
[QUOTE="frankthedm, post: 2965092, member: 1164"] Associated classes are classes that work really well with a monster that inceases it's CR 1 for one. Non Associated classes are classes that don't help a monster enough and add only 1/2 a CR per class level. A minotaur barbarian 4 is a CR 8 because ever level of barbarian is adding on plenty of potential for each of the rounds the minotaur will live in combat with PCs. A minotaur Sorcerer 4 is a CR 6 because each level of sorcerer adds much less potential for each of the rounds the minotaur will live in combat with PCs. [FONT=Times New Roman][SIZE=1]ADDING CLASS LEVELS If you are advancing a monster by adding player character class levels, decide if the class levels directly improve the monster’s existing capabilities. When adding class levels to a creature, you should give it typical ability scores appropriate for that class. Most creatures are built using the standard array of ability scores: 11, 11, 11, 10, 10, 10, adjusted by racial modifiers. If you give a creature a PC class use the elite array of ability scores before racial adjustments: 15, 14, 13, 12, 10, 8. Creatures with NPC classes use the nonelite array of 13, 12, 11, 10, 9, 8. [/SIZE] Associated Class Levels Class levels that increase a monster’s existing strengths are known as associated class levels. [B]Each associated class level a monster has increases its CR by 1.[/B] [SIZE=2]Barbarian, fighter, paladin, and ranger are associated classes for a creature that relies on its fighting ability. Rogue and ranger are associated classes for a creature that relies on stealth to surprise its foes, or on skill use to give itself an advantage. A spellcasting class is an associated class for a creature that already has the ability to cast spells as a character of the class in question, since the monster’s levels in the spellcasting class stack with its innate spellcasting ability.[/SIZE] Nonassociated Class Levels If you add a class level that doesn’t directly play to a creature’s strength the class level is considered nonassociated, and things get a little more complicated. [B]Adding a nonassociated class level to a monster increases its CR by 1/2 per level until one of its nonassociated class levels equals its original Hit Dice. [/B] At that point, each additional level of the same class or a similar one is considered associated and increases the monster’s CR by 1. Levels in NPC classes are always treated as nonassociated.[/FONT] [/QUOTE]
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