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Mearls redesigns the Ogre Mage
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<blockquote data-quote="Taraxia" data-source="post: 2966466" data-attributes="member: 42426"><p>This is *horrible* logic. Defining "social" CR is almost impossible, since it depends on tons and tons of plot factors (whom the PCs know, what their reputation is, etc.) By this reasoning the average monarch, who has, say, around 8 aristocrat levels, should have a CR of, like, 22, since *assassinating* the average monarch requires a fairly large number of high-level characters. You'd have to base the monarch's CR on the patriotism of the average citizen, the army of the nation, the palace defenses, the politics of the royal court, etc., etc.</p><p></p><p>This would make CR almost impossible to calculate and extremely difficult to convert from situation to situation. The whole point of CR is to determine how easy someone is to kill someone in a fair fight -- which, face it, is what the average party of D&D adventurers spend most of their time doing -- not how easy it is to outmaneuver someone politically and whatnot. Doing the latter would be almost impossible to run in a fair way.</p><p></p><p>CR is a tool for gauging things for standard D&D *encounters*, not a general identifier for "how good" a monster is. There is no stat to determine "how good" a monster is once you factor in plot-based, RP factors, and it's not really possible to have one -- that's something you have to determine ad hoc based on what's actually going on in your campaign. In certain campaign worlds the Ogre Mage could be a very powerful manipulator (low-magic, lots of small, isolated villages); in others he'd have a much harder time (high- or wide-magic, a strongly civilized society that places a lot of emphasis on documentation and identification).</p></blockquote><p></p>
[QUOTE="Taraxia, post: 2966466, member: 42426"] This is *horrible* logic. Defining "social" CR is almost impossible, since it depends on tons and tons of plot factors (whom the PCs know, what their reputation is, etc.) By this reasoning the average monarch, who has, say, around 8 aristocrat levels, should have a CR of, like, 22, since *assassinating* the average monarch requires a fairly large number of high-level characters. You'd have to base the monarch's CR on the patriotism of the average citizen, the army of the nation, the palace defenses, the politics of the royal court, etc., etc. This would make CR almost impossible to calculate and extremely difficult to convert from situation to situation. The whole point of CR is to determine how easy someone is to kill someone in a fair fight -- which, face it, is what the average party of D&D adventurers spend most of their time doing -- not how easy it is to outmaneuver someone politically and whatnot. Doing the latter would be almost impossible to run in a fair way. CR is a tool for gauging things for standard D&D *encounters*, not a general identifier for "how good" a monster is. There is no stat to determine "how good" a monster is once you factor in plot-based, RP factors, and it's not really possible to have one -- that's something you have to determine ad hoc based on what's actually going on in your campaign. In certain campaign worlds the Ogre Mage could be a very powerful manipulator (low-magic, lots of small, isolated villages); in others he'd have a much harder time (high- or wide-magic, a strongly civilized society that places a lot of emphasis on documentation and identification). [/QUOTE]
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