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Mearls says adventures are hard to sell [merged]
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<blockquote data-quote="Maggan" data-source="post: 3400782" data-attributes="member: 6616"><p>Maybe not, but the statement that "good adventures are not a hard sell" is just as wong a statement.</p><p></p><p>Good adventures can be a hard sell. Bad adventures can be an easy sell.</p><p></p><p>And in general from my experience, adventures are a hard sell. Judging from the comments from many industry people over a long period of time (about three decades give or take a few years), and from the sales data I have seen, I have no reason to doubt Mike Mearls' statement.</p><p></p><p>For Erik, things might be different. His data shows that good adventures are not a hard sell. I think that is more the result of the skills of Paizo in marketing the adventures they release, rather than a generic "good adventures are not a hard sell".</p><p></p><p>But then again, Erik might be correct, and most of the other people and me might be wrong. Or we could just be splitting hairs ... adventures are a harder sell than rule books. A good rule book will outsell a good adventure. Thus the adventure is a harder sell.</p><p></p><p>/M</p></blockquote><p></p>
[QUOTE="Maggan, post: 3400782, member: 6616"] Maybe not, but the statement that "good adventures are not a hard sell" is just as wong a statement. Good adventures can be a hard sell. Bad adventures can be an easy sell. And in general from my experience, adventures are a hard sell. Judging from the comments from many industry people over a long period of time (about three decades give or take a few years), and from the sales data I have seen, I have no reason to doubt Mike Mearls' statement. For Erik, things might be different. His data shows that good adventures are not a hard sell. I think that is more the result of the skills of Paizo in marketing the adventures they release, rather than a generic "good adventures are not a hard sell". But then again, Erik might be correct, and most of the other people and me might be wrong. Or we could just be splitting hairs ... adventures are a harder sell than rule books. A good rule book will outsell a good adventure. Thus the adventure is a harder sell. /M [/QUOTE]
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Mearls says adventures are hard to sell [merged]
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