Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mearls' "Stop, Thief!" Article
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ForeverSlayer" data-source="post: 5565656" data-attributes="member: 91812"><p>Musicians, Athletes, Presidents, Actors, Writers, Game Developers have all brought us some wonderful things, and yet they have also brought us utter crap at times. Just because Mearls had a hand in some things and came up with good ideas in others doesn't make him flawless. The excuse, "to err is human" is fine, but it doesn't get you anywhere in business. Looking at someone's achievements doesn't always forgive them for their failures. Mearls is rocking the boat on this one and I don't understand why is even talks about the basic thief. Hell when you compare the thief to what we have now, yes it sucks major. </p><p></p><p>I think the problem is looking at D&D now and looking at it then. Now all characters start out heroic, back then you didn't. You were a novice and you had to work your way up to being a hero. Some of you talk about how long basic D&D lasted, well did the 1st level thief change all that much during those years?</p><p></p><p>What makes you think outside the box are things the rules don't cover and situations that present themselves. I wouldn't say the thief was a product of bad rules, its just that it was a weak character. </p><p></p><p>Now I am looking at the Basic Thief and while his skills are low at 1st level, I understand why. </p><p></p><p>First off yes his HP is 1d4 but that's 1d4 + Constitution bonus. Now mind you the highest HD classes were d8. </p><p></p><p>The thief gains levels faster than any other class. </p><p></p><p>Let's give the thief a 16 Dex with leather armor and that gives him a 5 AC which is the same as Chainmail. Not bad for a class that is supposed to rely on hitting from behind. </p><p></p><p>The magic-user could cast one spell and then that was it for him.</p><p></p><p>I see nothing wrong with the Basic Thief aside from being a little weak at 1st level, well so were the other classes for that matter. </p><p></p><p>I can see player's from each of those classes thinking outside the box at times, more so with the magic user.</p></blockquote><p></p>
[QUOTE="ForeverSlayer, post: 5565656, member: 91812"] Musicians, Athletes, Presidents, Actors, Writers, Game Developers have all brought us some wonderful things, and yet they have also brought us utter crap at times. Just because Mearls had a hand in some things and came up with good ideas in others doesn't make him flawless. The excuse, "to err is human" is fine, but it doesn't get you anywhere in business. Looking at someone's achievements doesn't always forgive them for their failures. Mearls is rocking the boat on this one and I don't understand why is even talks about the basic thief. Hell when you compare the thief to what we have now, yes it sucks major. I think the problem is looking at D&D now and looking at it then. Now all characters start out heroic, back then you didn't. You were a novice and you had to work your way up to being a hero. Some of you talk about how long basic D&D lasted, well did the 1st level thief change all that much during those years? What makes you think outside the box are things the rules don't cover and situations that present themselves. I wouldn't say the thief was a product of bad rules, its just that it was a weak character. Now I am looking at the Basic Thief and while his skills are low at 1st level, I understand why. First off yes his HP is 1d4 but that's 1d4 + Constitution bonus. Now mind you the highest HD classes were d8. The thief gains levels faster than any other class. Let's give the thief a 16 Dex with leather armor and that gives him a 5 AC which is the same as Chainmail. Not bad for a class that is supposed to rely on hitting from behind. The magic-user could cast one spell and then that was it for him. I see nothing wrong with the Basic Thief aside from being a little weak at 1st level, well so were the other classes for that matter. I can see player's from each of those classes thinking outside the box at times, more so with the magic user. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mearls' "Stop, Thief!" Article
Top