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Mearls talks about his inspiration for the 4e classes
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4859674" data-attributes="member: 710"><p>Well, D&D spells and magic system is kinda based on Vance books, and I suppose the wizards in his Dying Earth novels must have bee kinda like the D&D Wizards. At least that's what I gather from the various discussions on "Vancian Magic". </p><p>The mechanical roots supposedly were Artillery pieces from war games. I don't know if that is really true, though it kinda makes sense. (And it is probably not coincidence that many 4E monsters that are Wizards/Spellcasters by fluff do have the Artillery role).</p><p></p><p>Imagine just a world where it was not Vance and Artillery pieces as inspiration, but really Gandalf or Merlin. What would we have? Spellcasters more like Beguilers, Druids or Bards? Magic that is often subtle, confuses the mind of people, or having power about the elements (like the elements of Weather, not like bat guana explosions) and animals or plants? </p><p></p><p>---</p><p></p><p>The Invoker to me would probably have been a Cleric that focuses not on buffs, healing or melee enhancement spells but on stuff like Flame Strike or Command. I visualize Invokers as Stargate SG1 Ori priests. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>A "real" Wizard might have been somethig like a Beguiler, Bard or Druid, with a lot less fleshy spells for the Druid (no Flame Strike).</p><p></p><p>A Warlord to me might be someone like Roy from Order of the Stick. I know he is supposedly a Fighter, but frack, he is consistently smart and charismatic, he is the one leading the team and the guy with the plan. He is like many movie and literary characters in charge of a team. Of course, in movies, this leader guy is also the protagonists and will often be found alone, which damages this image, of course.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4859674, member: 710"] Well, D&D spells and magic system is kinda based on Vance books, and I suppose the wizards in his Dying Earth novels must have bee kinda like the D&D Wizards. At least that's what I gather from the various discussions on "Vancian Magic". The mechanical roots supposedly were Artillery pieces from war games. I don't know if that is really true, though it kinda makes sense. (And it is probably not coincidence that many 4E monsters that are Wizards/Spellcasters by fluff do have the Artillery role). Imagine just a world where it was not Vance and Artillery pieces as inspiration, but really Gandalf or Merlin. What would we have? Spellcasters more like Beguilers, Druids or Bards? Magic that is often subtle, confuses the mind of people, or having power about the elements (like the elements of Weather, not like bat guana explosions) and animals or plants? --- The Invoker to me would probably have been a Cleric that focuses not on buffs, healing or melee enhancement spells but on stuff like Flame Strike or Command. I visualize Invokers as Stargate SG1 Ori priests. ;) A "real" Wizard might have been somethig like a Beguiler, Bard or Druid, with a lot less fleshy spells for the Druid (no Flame Strike). A Warlord to me might be someone like Roy from Order of the Stick. I know he is supposedly a Fighter, but frack, he is consistently smart and charismatic, he is the one leading the team and the guy with the plan. He is like many movie and literary characters in charge of a team. Of course, in movies, this leader guy is also the protagonists and will often be found alone, which damages this image, of course. [/QUOTE]
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