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Mearls: The core of D&D
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 5607544"><p>I agree this is all a matter of personal taste. I recall the division when 3e was at its height between my pro build players and players who wanted more balance. Oddly enough at the time i tended to share the concerns of the balance crowd, but when 4e came out i realized that level of balance wasn't what i was really looking for--i still think 3e had brokenness tgat needed some fixing but 4 e just went too far in tge other direction for my taste.</p><p></p><p>That said you should play the game/edition that brings you the most satisfaction. I dont believe my tastes reflect some kind of objective standard. Nor do i think your characters are any less enjoyable or meaningful for you because you like a balance when it comes to character options. </p><p></p><p>I think d&d is especially in an akward spot because they need to appeal to the broadest possible audience with each edition. But you saw this enormous split develop over balance and builds ( not to mention magic) during 3e ( it looked almost 50-50 on the wizards forum). I don't see how they can appeal to both groups....and with pathfinder firmly established now it may not be worth their effort.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 5607544"] I agree this is all a matter of personal taste. I recall the division when 3e was at its height between my pro build players and players who wanted more balance. Oddly enough at the time i tended to share the concerns of the balance crowd, but when 4e came out i realized that level of balance wasn't what i was really looking for--i still think 3e had brokenness tgat needed some fixing but 4 e just went too far in tge other direction for my taste. That said you should play the game/edition that brings you the most satisfaction. I dont believe my tastes reflect some kind of objective standard. Nor do i think your characters are any less enjoyable or meaningful for you because you like a balance when it comes to character options. I think d&d is especially in an akward spot because they need to appeal to the broadest possible audience with each edition. But you saw this enormous split develop over balance and builds ( not to mention magic) during 3e ( it looked almost 50-50 on the wizards forum). I don't see how they can appeal to both groups....and with pathfinder firmly established now it may not be worth their effort. [/QUOTE]
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