Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Geek Talk & Media
Mech sim games.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="spider_minion" data-source="post: 2319616" data-attributes="member: 16096"><p>The controls are really what makes the gameplay so cool. Walking is accomplished with the shoulder buttons and at first getting from point A to point B is very difficult (though it hilarious to watch you giant robot stumble in buildings). The analog sticks control the arms and are used for swinging punches or blocking. The face buttons fire a variety of weaponry and the d-pad moves the torso. Its a very bumpy ride at first, but soon it will be second nature. Pulling off jumps and fancy punches is really satisfying <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> .</p><p></p><p>You should be warned that RAD has cheese in spades. I loved that part of the game, but some of my friends thought it was simply painful to watch. I'd watch some gameplay movies first so you know what you're getting into <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> .</p><p></p><p></p><p></p><p>Armored Core uses an archaic control scheme that was implemented in the first PS1 game and hasn't changed much since. The PS1 didn't come with an analog controlled by default, so they used the shoulder buttons to strafe and look up and down. Fortunately you weapons have large targeting windows that automatically lock you on to enemies inside. This isn't so bad except in those rare situations where your strafing around a target while boosting and trying to look up or down at the same time. The controls take a while to learn but are quite functional. Standard FPS controls would be much more intuitive though.</p></blockquote><p></p>
[QUOTE="spider_minion, post: 2319616, member: 16096"] The controls are really what makes the gameplay so cool. Walking is accomplished with the shoulder buttons and at first getting from point A to point B is very difficult (though it hilarious to watch you giant robot stumble in buildings). The analog sticks control the arms and are used for swinging punches or blocking. The face buttons fire a variety of weaponry and the d-pad moves the torso. Its a very bumpy ride at first, but soon it will be second nature. Pulling off jumps and fancy punches is really satisfying :cool: . You should be warned that RAD has cheese in spades. I loved that part of the game, but some of my friends thought it was simply painful to watch. I'd watch some gameplay movies first so you know what you're getting into ;) . Armored Core uses an archaic control scheme that was implemented in the first PS1 game and hasn't changed much since. The PS1 didn't come with an analog controlled by default, so they used the shoulder buttons to strafe and look up and down. Fortunately you weapons have large targeting windows that automatically lock you on to enemies inside. This isn't so bad except in those rare situations where your strafing around a target while boosting and trying to look up or down at the same time. The controls take a while to learn but are quite functional. Standard FPS controls would be much more intuitive though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Mech sim games.
Top