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Mecha game in Poly #95
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<blockquote data-quote="Thundarr" data-source="post: 430596" data-attributes="member: 4467"><p>This is actually one of the problems I have with the Mecha Crusade mini-game. It seems like David Noonan (the author) was treating the entire mecha as a suit of armor that added to the player's stats. Yes, it seemed like if your mecha was out of hits, it came off of you.</p><p></p><p>I think the problem with these mini-games is that, well, they're mini. The authors do not have enough space to write out too many details so they have to take shortcuts to cram a lot into one issue. Don't get me wrong, I think David did an awesome job and that the game can work, however, I'm also not oppossed to seeing other rules for a d20 mecha game or some modifications to this one.</p><p></p><p>Until the poly stuff can be released as OGC I think we'll see other rules for d20 mecha. Some could be better, some could be worse.</p><p></p><p>I was just thinking of designing some d20 mecha rules right before I saw the latest issue in my local game store. I too, also have a fear of being influenced by such non-OCG games but I had to read it to see what was done. I like a lot of it but (lucky for me) is not how I envision it. With that said, I better put my money where my mouth is and hit the drawing board. Oh, crap!</p><p></p><p>Thanks,</p><p></p><p>-- </p><p>Joe Rapoza</p><p>Etherworld Games</p><p>(510) 849-1858 or (510) 918-0744</p><p><a href="http://www.etherworld.com/" target="_blank">http://www.etherworld.com/</a></p><p></p><p>“Unearth: The Dark Future”</p><p>d20 Campaign Setting, coming Winter 2003.</p><p>ISBN: 0-9641136-1-9</p></blockquote><p></p>
[QUOTE="Thundarr, post: 430596, member: 4467"] This is actually one of the problems I have with the Mecha Crusade mini-game. It seems like David Noonan (the author) was treating the entire mecha as a suit of armor that added to the player's stats. Yes, it seemed like if your mecha was out of hits, it came off of you. I think the problem with these mini-games is that, well, they're mini. The authors do not have enough space to write out too many details so they have to take shortcuts to cram a lot into one issue. Don't get me wrong, I think David did an awesome job and that the game can work, however, I'm also not oppossed to seeing other rules for a d20 mecha game or some modifications to this one. Until the poly stuff can be released as OGC I think we'll see other rules for d20 mecha. Some could be better, some could be worse. I was just thinking of designing some d20 mecha rules right before I saw the latest issue in my local game store. I too, also have a fear of being influenced by such non-OCG games but I had to read it to see what was done. I like a lot of it but (lucky for me) is not how I envision it. With that said, I better put my money where my mouth is and hit the drawing board. Oh, crap! Thanks, -- Joe Rapoza Etherworld Games (510) 849-1858 or (510) 918-0744 [url]http://www.etherworld.com/[/url] “Unearth: The Dark Future” d20 Campaign Setting, coming Winter 2003. ISBN: 0-9641136-1-9 [/QUOTE]
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