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General Tabletop Discussion
*Pathfinder & Starfinder
Mechanic-Nerfed Cloak of Elvenkind (etc.)
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<blockquote data-quote="Altalazar" data-source="post: 1224116" data-attributes="member: 939"><p>It does seem like what they did to the cloak of elvenkind makes little sense.</p><p></p><p>As far as limiting spells to +3 +1/caster level, I see no reason why you should need to do that - for one thing, spells have limited duration - while a skill character can do his skills all day, thousands of times. A spell user also has to use up a spell slot, preventing them from using some other spell. A skill user sacrifices nothing to use a skill. </p><p></p><p>Magic items are a little different, in that they give permanent boosts, but I still see no problem with this. Things like rings you can only wear two of, cloaks only one, etc. It is still a case of some limits on how much enhancement you can get. But - more to the point - there is nothing stopping the high-skill person from also getting such items, making them just that much more skilled - someone who specializes in hiding and sneaking and jumping with a ring of jumping and a cloak of hiding is going to be orders of magnitude better than anyone else, spells and items notwithstanding. And hey, the mage could cast one of those skill enhancers on the guy too, giving him almost god-like skill for a time. Then it is time to start dancing on pins...</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1224116, member: 939"] It does seem like what they did to the cloak of elvenkind makes little sense. As far as limiting spells to +3 +1/caster level, I see no reason why you should need to do that - for one thing, spells have limited duration - while a skill character can do his skills all day, thousands of times. A spell user also has to use up a spell slot, preventing them from using some other spell. A skill user sacrifices nothing to use a skill. Magic items are a little different, in that they give permanent boosts, but I still see no problem with this. Things like rings you can only wear two of, cloaks only one, etc. It is still a case of some limits on how much enhancement you can get. But - more to the point - there is nothing stopping the high-skill person from also getting such items, making them just that much more skilled - someone who specializes in hiding and sneaking and jumping with a ring of jumping and a cloak of hiding is going to be orders of magnitude better than anyone else, spells and items notwithstanding. And hey, the mage could cast one of those skill enhancers on the guy too, giving him almost god-like skill for a time. Then it is time to start dancing on pins... [/QUOTE]
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Mechanic-Nerfed Cloak of Elvenkind (etc.)
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