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General Tabletop Discussion
*Pathfinder & Starfinder
Mechanic to Encourage Training
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<blockquote data-quote="DarkMaster" data-source="post: 1538692" data-attributes="member: 16362"><p>This can only works for low-magic campaign and non-casting PC. I don't like to force my players in one direction. In the example mentionned above I would allow to consider survival as a class skill but not force them to take a level of ranger. I could also tell the sorcerer he has access to new wild or jungle spell, or the fighter a new exotic feat he could have learned with one of the local tribe or allowing track as a bonus feat. I prefer adding possibility than removing them, player usually like it better. I think each character can be affected by his long stay in the jungle, but they don't all pick up the same thing. For any given experience each character learn from it differently. Take a normal combat. The fighter will improve his fighting technique, the mage is casting ability, the rogue his combat ability to a lesser extend than the fighter and his sneak attack. Same event, different experience, leading to different character.</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 1538692, member: 16362"] This can only works for low-magic campaign and non-casting PC. I don't like to force my players in one direction. In the example mentionned above I would allow to consider survival as a class skill but not force them to take a level of ranger. I could also tell the sorcerer he has access to new wild or jungle spell, or the fighter a new exotic feat he could have learned with one of the local tribe or allowing track as a bonus feat. I prefer adding possibility than removing them, player usually like it better. I think each character can be affected by his long stay in the jungle, but they don't all pick up the same thing. For any given experience each character learn from it differently. Take a normal combat. The fighter will improve his fighting technique, the mage is casting ability, the rogue his combat ability to a lesser extend than the fighter and his sneak attack. Same event, different experience, leading to different character. [/QUOTE]
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Mechanic to Encourage Training
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