Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mechanical Arts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Loonook" data-source="post: 5882899" data-attributes="member: 1861"><p>The weight is listed on the site @ 20.7 lbs. Dollars don't necessarily translate well, as D&D has a wage of 1 SP/day of untrained labor. At current rates (silver has been around 30.00/oz for some time, or 480.00/lb) the average D&D worker would make $9.60 a day. That means they are making around 1.20/hr if you can assume an 8 hour day. </p><p></p><p>That means that your standard worker must work 144 days to afford a single EU of energy. If the person is practicing a trade they are making 6 GP/day if they practice a Profession. That's a little under ten times the amount of an untrained commoner by the 10/10/10 system of D&D... but with Gold's current rate of exchange to the dollar? You're looking at pure gold trading at 26430/lb, and those same coins being worth 500$ a piece! Even given 12 karat gold coins you're still looking at half-good pieces worth $250. That means that commoner would be making $78,000/year. Now, since apparently D&D just doesn't have enforced taxes... That is an issue. </p><p></p><p>Now, most who made a comfortable living (and many who didn't) in a medieval society would tithe and pay taxes. If we cut it down to 50% (generous) after costs of purchasing materials, tithing, etc. your average professional is making 18.75/hr. </p><p></p><p>Our economy doesn't do a one-to-one translation with the commodities costs. </p><p></p><p>Think of 1 SP as the cost of sheer survival/day/person. We're talking gruel, hardtack, and enough room to lay down on your back and pray for better. If we look into the DMG 3.5 (p. 130 has the insert) lists per-month upkeeps... </p><p></p><p>Self-sufficiency - 20 sp</p><p>Meagre - 50 sp</p><p>Poor - 120 sp</p><p>Common - 450 sp</p><p>Good - 1000 sp</p><p>Extravagant - 2000 sp</p><p></p><p>And so on. Self-sufficient means you're pretty much making everything, picking berries, stealing food, etc while sleeping in the streets (if you do not have a place to stay from other sources). Meagre assumes the occasional night in a flophouse. A Poor person could afford a cramped coffin apartment, just enough to make it for themselves... Then it gets better from there.</p><p></p><p>If you were a Commoner with no Profession you could work for 8 hrs and scrape by, gaining the occasional windfall, and in theory spend another 8 hrs hoofing it as a messenger at 2 cp/mile. If you had a Horse who you could graze you could make it being a Messenger, making 2 sp/day from riding at a full move constantly without tiring the horse, set them to bed outside the city, and make 9 GP/month untrained. A 1st level Commoner Professional makes 240 SP/month assuming 2 ranks, or 280 SP/month assuming a 10 on the roll and 4 ranks in their Profession. So any individual who actually has a Profession can support themselves and 1 more unit of individuals (another adult, 2 children...) in (semi-comfortable) poverty.</p><p></p><p>I'm still saying your best bet is trading in Lamps and Lampstones, and the Oven that we discussed above, and the weights I have supplied are well within the ranges you discuss. A small trade ship could carry around 1000 ovens or 7500 lamps without any issue.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5882899, member: 1861"] The weight is listed on the site @ 20.7 lbs. Dollars don't necessarily translate well, as D&D has a wage of 1 SP/day of untrained labor. At current rates (silver has been around 30.00/oz for some time, or 480.00/lb) the average D&D worker would make $9.60 a day. That means they are making around 1.20/hr if you can assume an 8 hour day. That means that your standard worker must work 144 days to afford a single EU of energy. If the person is practicing a trade they are making 6 GP/day if they practice a Profession. That's a little under ten times the amount of an untrained commoner by the 10/10/10 system of D&D... but with Gold's current rate of exchange to the dollar? You're looking at pure gold trading at 26430/lb, and those same coins being worth 500$ a piece! Even given 12 karat gold coins you're still looking at half-good pieces worth $250. That means that commoner would be making $78,000/year. Now, since apparently D&D just doesn't have enforced taxes... That is an issue. Now, most who made a comfortable living (and many who didn't) in a medieval society would tithe and pay taxes. If we cut it down to 50% (generous) after costs of purchasing materials, tithing, etc. your average professional is making 18.75/hr. Our economy doesn't do a one-to-one translation with the commodities costs. Think of 1 SP as the cost of sheer survival/day/person. We're talking gruel, hardtack, and enough room to lay down on your back and pray for better. If we look into the DMG 3.5 (p. 130 has the insert) lists per-month upkeeps... Self-sufficiency - 20 sp Meagre - 50 sp Poor - 120 sp Common - 450 sp Good - 1000 sp Extravagant - 2000 sp And so on. Self-sufficient means you're pretty much making everything, picking berries, stealing food, etc while sleeping in the streets (if you do not have a place to stay from other sources). Meagre assumes the occasional night in a flophouse. A Poor person could afford a cramped coffin apartment, just enough to make it for themselves... Then it gets better from there. If you were a Commoner with no Profession you could work for 8 hrs and scrape by, gaining the occasional windfall, and in theory spend another 8 hrs hoofing it as a messenger at 2 cp/mile. If you had a Horse who you could graze you could make it being a Messenger, making 2 sp/day from riding at a full move constantly without tiring the horse, set them to bed outside the city, and make 9 GP/month untrained. A 1st level Commoner Professional makes 240 SP/month assuming 2 ranks, or 280 SP/month assuming a 10 on the roll and 4 ranks in their Profession. So any individual who actually has a Profession can support themselves and 1 more unit of individuals (another adult, 2 children...) in (semi-comfortable) poverty. I'm still saying your best bet is trading in Lamps and Lampstones, and the Oven that we discussed above, and the weights I have supplied are well within the ranges you discuss. A small trade ship could carry around 1000 ovens or 7500 lamps without any issue. Slainte, -Loonook. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mechanical Arts
Top