Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mechanics and Roleplaying
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GoodKingJayIII" data-source="post: 4251077" data-attributes="member: 13804"><p>Given that the standard array (16, 14, 13, 12, 11, 10) is now the primary method recommended for character generation, the limited number of powers selection, and number of options (feats, paragon paths, epic destinies), how do you think that will impact you when creating your own characters, and your players when faced with creating theirs?</p><p></p><p>On the one hand, I'm concerned that there is going to be very little statistical and mechanical variance between characters of the same class. With a standard array and limited selection of powers over levels, I worry there will not be enough mechanical differences between characters of a given level. While calling 4e nothing more than an "overblown mini game" is unwarranted in my mind, I can understand that there is a genuine concern over the game becoming too simple, to the point of uniformity.</p><p></p><p>On the other hand, my feeling is: so what? How much impact does my character's mechanics have on his <em>character</em>, i.e., his personality, traits, attitude, outlook, etc. I also think that part of my concern (the lack of options) will be alleviated as more and more books are released.</p><p></p><p>This is not meant to be a negative post. Just some thoughts I'm sharing to hopefully engender discussion. There is a tendency around here to label those who feel positively about the new edition as thoughtless fanbois and grrls, and those who feel negatively as haters and trolls (a trap I have fallen into myself before, and I hope never to do again). I am neither of those things, and would simply like to enjoy the thoughtful discussion I have experienced here in the past.</p></blockquote><p></p>
[QUOTE="GoodKingJayIII, post: 4251077, member: 13804"] Given that the standard array (16, 14, 13, 12, 11, 10) is now the primary method recommended for character generation, the limited number of powers selection, and number of options (feats, paragon paths, epic destinies), how do you think that will impact you when creating your own characters, and your players when faced with creating theirs? On the one hand, I'm concerned that there is going to be very little statistical and mechanical variance between characters of the same class. With a standard array and limited selection of powers over levels, I worry there will not be enough mechanical differences between characters of a given level. While calling 4e nothing more than an "overblown mini game" is unwarranted in my mind, I can understand that there is a genuine concern over the game becoming too simple, to the point of uniformity. On the other hand, my feeling is: so what? How much impact does my character's mechanics have on his [I]character[/I], i.e., his personality, traits, attitude, outlook, etc. I also think that part of my concern (the lack of options) will be alleviated as more and more books are released. This is not meant to be a negative post. Just some thoughts I'm sharing to hopefully engender discussion. There is a tendency around here to label those who feel positively about the new edition as thoughtless fanbois and grrls, and those who feel negatively as haters and trolls (a trap I have fallen into myself before, and I hope never to do again). I am neither of those things, and would simply like to enjoy the thoughtful discussion I have experienced here in the past. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mechanics and Roleplaying
Top