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General Tabletop Discussion
*Dungeons & Dragons
Mechanics for a hunt (with the characters being the hunted)
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<blockquote data-quote="LordEntrails" data-source="post: 7138468" data-attributes="member: 6804070"><p>So, give them something of a lead (I assume), and let them use to that to make their plan. BE ready if they plan an ambush against the werewolves, I would do that if I was a player.</p><p></p><p>Probably give them a choice of a couple of places (maybe based on nature or wisdom checks) t.o do this. (You can then also use these maps in different ways as encounters if they are tracked down.)</p><p></p><p>Then I would use something like the Chase Rules from the DMG for closing the final distances.</p><p></p><p>Remember, during the chase and if they players do an ambush, there werewolves know the territory, and have probably done this before. They know the good locatiosn to get ambushed at, and probably have plans or ways to keep from getting ambushed or even ambushing the ambushers! (Maybe secret tunnels to get them behind the lines etc).</p><p></p><p>If your players are like mine or me, it probably won't really be much "chasing" going on. Probably just a stand and fight when they think they can find an advantage or are forced.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7138468, member: 6804070"] So, give them something of a lead (I assume), and let them use to that to make their plan. BE ready if they plan an ambush against the werewolves, I would do that if I was a player. Probably give them a choice of a couple of places (maybe based on nature or wisdom checks) t.o do this. (You can then also use these maps in different ways as encounters if they are tracked down.) Then I would use something like the Chase Rules from the DMG for closing the final distances. Remember, during the chase and if they players do an ambush, there werewolves know the territory, and have probably done this before. They know the good locatiosn to get ambushed at, and probably have plans or ways to keep from getting ambushed or even ambushing the ambushers! (Maybe secret tunnels to get them behind the lines etc). If your players are like mine or me, it probably won't really be much "chasing" going on. Probably just a stand and fight when they think they can find an advantage or are forced. [/QUOTE]
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