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Mechanics you DO want to see return
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<blockquote data-quote="Samloyal23" data-source="post: 7853507" data-attributes="member: 21432"><p>A skill and feat based psionics system with tangents and telepathic combat. Just update all of the 2E rules to fit the new skill system. Add a non-Athasian version of harbingers and constructs to make mental combat more complex and strategic. You can see something similar in the Star Wars d20 rules for using the Force. </p><p></p><p>Adapt the 3E psionic classes to fit the updated/retro system. Voila! A non-spell psionics system that feels different from magic and therefore has a reason for being...</p></blockquote><p></p>
[QUOTE="Samloyal23, post: 7853507, member: 21432"] A skill and feat based psionics system with tangents and telepathic combat. Just update all of the 2E rules to fit the new skill system. Add a non-Athasian version of harbingers and constructs to make mental combat more complex and strategic. You can see something similar in the Star Wars d20 rules for using the Force. Adapt the 3E psionic classes to fit the updated/retro system. Voila! A non-spell psionics system that feels different from magic and therefore has a reason for being... [/QUOTE]
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