Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Mechanics you don't want to see, ever
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Esker" data-source="post: 7845141" data-attributes="member: 6966824"><p>I mean, said another way, it boils down to "Don't try to overturn the group's consensus about how they want to play; or find another group that shares your playstyle." Hard to argue with that, I think.</p><p></p><p></p><p></p><p>Narrative coherence is not of such paramount importance that a DM is obligated to spend mental effort figuring out how to work your PC's arc into the story when you as a player get asked to leave the game. Deus ex machina "they vanish in a puff of mist" is perfectly reasonable in that situation. There is, of course, nothing stopping you from taking that same character and playing them at another table (minus whatever equipment and treasure; possibly at a different level; etc).</p><p></p><p></p><p></p><p>Unless the players have agreed out of game that PCs punching each other is part of the way they want to play the game, then the default social contract for a cooperative RPG does prohibit that, yes.</p><p></p><p></p><p></p><p>D&D is a group game. If the rest of the people at the table don't want PvP, then it's not the table for you. Nobody is saying that no group should be allowed to include PvP in their playstyle. But if the people you're playing with aren't cool with it, then yes, you're obligated to "metagame" in such a way that prevents your character from engaging in that sort of behavior. Otherwise you're being a jerk out-of-game, as much as you might want to pretend that your player hands are clean when your character's hands punch another PC or whatever.</p><p></p><p>From what you're saying, it sounds like <em>your group</em> is fine with it. Nobody is saying there's anything wrong with that; <em>as long as the DM and all the players are on the same page</em>.</p><p></p><p></p><p></p><p>Again, if it's the setting or an enemy that causes something bad to happen, that's a risk that's built into the game itself. If your PC does something to another PC that causes something like that to happen, <em>unless your group has established that as part of their social contract</em>, then you're just being a jerk. You, as a player; not your character. And if the posts here are any indication, the large majority of groups are not okay with that crap.</p></blockquote><p></p>
[QUOTE="Esker, post: 7845141, member: 6966824"] I mean, said another way, it boils down to "Don't try to overturn the group's consensus about how they want to play; or find another group that shares your playstyle." Hard to argue with that, I think. Narrative coherence is not of such paramount importance that a DM is obligated to spend mental effort figuring out how to work your PC's arc into the story when you as a player get asked to leave the game. Deus ex machina "they vanish in a puff of mist" is perfectly reasonable in that situation. There is, of course, nothing stopping you from taking that same character and playing them at another table (minus whatever equipment and treasure; possibly at a different level; etc). Unless the players have agreed out of game that PCs punching each other is part of the way they want to play the game, then the default social contract for a cooperative RPG does prohibit that, yes. D&D is a group game. If the rest of the people at the table don't want PvP, then it's not the table for you. Nobody is saying that no group should be allowed to include PvP in their playstyle. But if the people you're playing with aren't cool with it, then yes, you're obligated to "metagame" in such a way that prevents your character from engaging in that sort of behavior. Otherwise you're being a jerk out-of-game, as much as you might want to pretend that your player hands are clean when your character's hands punch another PC or whatever. From what you're saying, it sounds like [I]your group[/I] is fine with it. Nobody is saying there's anything wrong with that; [I]as long as the DM and all the players are on the same page[/I]. Again, if it's the setting or an enemy that causes something bad to happen, that's a risk that's built into the game itself. If your PC does something to another PC that causes something like that to happen, [I]unless your group has established that as part of their social contract[/I], then you're just being a jerk. You, as a player; not your character. And if the posts here are any indication, the large majority of groups are not okay with that crap. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mechanics you don't want to see, ever
Top