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<blockquote data-quote="Esker" data-source="post: 7845246" data-attributes="member: 6966824"><p>Those aren't all the same thing. The PCs don't have to get along or have the same goals, but keep the not getting along to roleplaying, not actions that have serious mechanical consequences, especially lasting ones. Again, unless everyone has a prior agreement that doing otherwise is ok.</p><p></p><p></p><p></p><p>If a player is asked to leave a table because they couldn't see eye to eye with the rest of the table, or wouldn't change their behavior after being asked, and then other people keep bringing up their character, unless the DM deliberately dropped hints that there was something to explore there, that reads to me as passive aggressive.</p><p></p><p></p><p></p><p>Being absolutely opposed to metagaming regardless of context is a fairly absurd position to take, if you ask me. If rule zero is "What the DM says goes" then rule negative one is "Thou shalt not let your commitment to roleplaying your character get in the way of other people's fun." If you can't abide some metagaming to make sure that happens, then you'd better throw out any character concepts that are going to "force" you to piss off other players.</p><p></p><p></p><p></p><p>Damn straight; if those things are getting in the way of other people's fun.</p><p></p><p></p><p></p><p>Nobody is saying you can't have arguments in character, within reason. I've spent a lot of time with groups of people --- family, friends on a road trip, etc. --- and sure, we've gotten annoyed at each other, but that doesn't mean we steal from each other or injure each other, or do anything that's causing physical or permanent harm.</p><p></p><p></p><p></p><p>If your idea of a prankster is someone who causes irreversible changes to the people being pranked, then yes. Yes it does. I don't think anybody here is talking about putting shaving cream in someone's palm while they're sleeping, or putting a kick me sign on their back.</p><p></p><p></p><p></p><p>We're also not talking about friendly-fire AoE damage here. That's a cost-benefit calculation, and sometimes a little friendly fire is worth it in the big picture. I certainly expect that you're not going to induce friendly fire that would actually kill a fellow PC, unless not doing so stood a good chance of leading to a TPK. But that's also being party-minded, not PvP.</p><p></p><p></p><p></p><p>Depends on the situation. If you were to do that at the inn after the adventure, and Wizzie could just rest it off afterwards, then that's probably closer to the shaving cream in the palm scenario. But ultimately it depends on how Wizzie's player would take to your PC doing that to theirs.</p></blockquote><p></p>
[QUOTE="Esker, post: 7845246, member: 6966824"] Those aren't all the same thing. The PCs don't have to get along or have the same goals, but keep the not getting along to roleplaying, not actions that have serious mechanical consequences, especially lasting ones. Again, unless everyone has a prior agreement that doing otherwise is ok. If a player is asked to leave a table because they couldn't see eye to eye with the rest of the table, or wouldn't change their behavior after being asked, and then other people keep bringing up their character, unless the DM deliberately dropped hints that there was something to explore there, that reads to me as passive aggressive. Being absolutely opposed to metagaming regardless of context is a fairly absurd position to take, if you ask me. If rule zero is "What the DM says goes" then rule negative one is "Thou shalt not let your commitment to roleplaying your character get in the way of other people's fun." If you can't abide some metagaming to make sure that happens, then you'd better throw out any character concepts that are going to "force" you to piss off other players. Damn straight; if those things are getting in the way of other people's fun. Nobody is saying you can't have arguments in character, within reason. I've spent a lot of time with groups of people --- family, friends on a road trip, etc. --- and sure, we've gotten annoyed at each other, but that doesn't mean we steal from each other or injure each other, or do anything that's causing physical or permanent harm. If your idea of a prankster is someone who causes irreversible changes to the people being pranked, then yes. Yes it does. I don't think anybody here is talking about putting shaving cream in someone's palm while they're sleeping, or putting a kick me sign on their back. We're also not talking about friendly-fire AoE damage here. That's a cost-benefit calculation, and sometimes a little friendly fire is worth it in the big picture. I certainly expect that you're not going to induce friendly fire that would actually kill a fellow PC, unless not doing so stood a good chance of leading to a TPK. But that's also being party-minded, not PvP. Depends on the situation. If you were to do that at the inn after the adventure, and Wizzie could just rest it off afterwards, then that's probably closer to the shaving cream in the palm scenario. But ultimately it depends on how Wizzie's player would take to your PC doing that to theirs. [/QUOTE]
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