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<blockquote data-quote="Coroc" data-source="post: 7847633" data-attributes="member: 6895991"><p>Well, you got inspiration though so a kind of lucky feat light. I like both, and with inspiration I gladly allow it to afflict rolls made by me the DM or some other player. It is a twist of fate style mechanic which complements the else strict rule set of 5e in a perfect way imho</p><p></p><p>Agree on your view on retraining, if something really is an issue a good DM finds an unbureaucratic way around it, we do not need a rule for that except eventually for official tournaments and for these I would just say nope bad luck.</p><p></p><p>On factotum, that's why I do not like regular MC . I prefer the solution via backgrounds if there is some role in the group which is not covered due to character selection. Still that background - best use and example is to give a somewhat dexterous and perceptive character criminal background to replace the trapper / lockpicker rogue - involves that the role of the character reflects it every day not only when needed. A paladin still living out his criminal origins from time to time e.g. does not sound very convincing to me.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7847633, member: 6895991"] Well, you got inspiration though so a kind of lucky feat light. I like both, and with inspiration I gladly allow it to afflict rolls made by me the DM or some other player. It is a twist of fate style mechanic which complements the else strict rule set of 5e in a perfect way imho Agree on your view on retraining, if something really is an issue a good DM finds an unbureaucratic way around it, we do not need a rule for that except eventually for official tournaments and for these I would just say nope bad luck. On factotum, that's why I do not like regular MC . I prefer the solution via backgrounds if there is some role in the group which is not covered due to character selection. Still that background - best use and example is to give a somewhat dexterous and perceptive character criminal background to replace the trapper / lockpicker rogue - involves that the role of the character reflects it every day not only when needed. A paladin still living out his criminal origins from time to time e.g. does not sound very convincing to me. [/QUOTE]
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