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Story Hour
Medallions d20 Modern (Update Wednesday 09-20-06)
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<blockquote data-quote="ledded" data-source="post: 1473416" data-attributes="member: 12744"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I love to confound our GM from time to time by asking for screwy circumstance bonuses for doing strange things not covered in the rules, like 'duck walking'. Although I think this was an untaped session, as I remember it playing out a good bit different (I dont remember doing the duck walking, though I do remember doing a lot of 'holy crap what can I do to scrape up some cover in here' stuff). I love the way Drew wrote it up nonetheless.</p><p> </p><p>My favorite mental image from that session that ended up on the cutting floor was Willie riding over there on the back of Crystal's motorcycle. Something about a little Native American chick in leather tearing @ss across downtown on a harley, with a 6'4" black guy on the back, pistol-grip shotgun in each hand, $125 sunglasses on at night with a small cigar trailing smoke through a clenched-tooth smile just seemed really cool to me at the time.</p><p> </p><p>That also was the first time I ever shot someone with a non-lethal (ahem... "less than lethal") round from my brand-new 10 gauge shotgun. I have to say, I liked it, and it becomes a recurring theme that I never get tired of.</p><p> </p><p> </p><p>I agree Drew, great post. Joe's part was just... funny. In the game and in the story. And I never fail to absolutely love how Brother Cooper takes what might be an embaressing or potentially harmful encounter with some NPC, and not only elicits their aid in what craziness we've stuck our heads into, but somehow finds a way to turn it to his advantage without looking like he's trying to turn it to his advantage, all the while leaving them with a nice warm feeling when he's gone. I tell you, he's amazing.</p></blockquote><p></p>
[QUOTE="ledded, post: 1473416, member: 12744"] :) I love to confound our GM from time to time by asking for screwy circumstance bonuses for doing strange things not covered in the rules, like 'duck walking'. Although I think this was an untaped session, as I remember it playing out a good bit different (I dont remember doing the duck walking, though I do remember doing a lot of 'holy crap what can I do to scrape up some cover in here' stuff). I love the way Drew wrote it up nonetheless. My favorite mental image from that session that ended up on the cutting floor was Willie riding over there on the back of Crystal's motorcycle. Something about a little Native American chick in leather tearing @ss across downtown on a harley, with a 6'4" black guy on the back, pistol-grip shotgun in each hand, $125 sunglasses on at night with a small cigar trailing smoke through a clenched-tooth smile just seemed really cool to me at the time. That also was the first time I ever shot someone with a non-lethal (ahem... "less than lethal") round from my brand-new 10 gauge shotgun. I have to say, I liked it, and it becomes a recurring theme that I never get tired of. I agree Drew, great post. Joe's part was just... funny. In the game and in the story. And I never fail to absolutely love how Brother Cooper takes what might be an embaressing or potentially harmful encounter with some NPC, and not only elicits their aid in what craziness we've stuck our heads into, but somehow finds a way to turn it to his advantage without looking like he's trying to turn it to his advantage, all the while leaving them with a nice warm feeling when he's gone. I tell you, he's amazing. [/QUOTE]
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Medallions d20 Modern (Update Wednesday 09-20-06)
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