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Medieval Religion and Feudalism...
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<blockquote data-quote="LoneWolf23" data-source="post: 1059804" data-attributes="member: 643"><p>Just bought "A Magical Medieval Society: Medieval Europe", and the chapter on Religion brought up an interesting point: The Medieval Era we know of primarily existed as a result of the Catholic Church's influence. </p><p></p><p>However, The Middle Ages was still an era where the so-called "Old Ways" still existed. Even a Christian village still had some left-over pagan belief systems, and some even kept up the worship of old deities even as they went to Church.</p><p></p><p>Meanwhile, Feudalism was in full swing, with society centered around a system where one Supreme authority, the King, held sway over a number of lesser Nobles who held authority upon the commoners.</p><p></p><p>So I got to thinking: What if an Alternate Church had decided to structure a Pantheon working on a Feudal model? </p><p></p><p>Such a Divine Kingdom would be ruled by the Supreme Creator, who is served by a number of divine Vassals, lesser deities of varied levels of Power with different "demenes" of influence: a god of Fire, a goddess of the Earth, a god of Warriors, etc. Just like mortal Lords ruled over an area of land, the deities would rule over an Element or a Concept, collecting the worshippers' offered belief and tithing it to the Supreme Creator, as well as aiding him battle entities such as Fiends and rogue, "fallen" deities.</p><p></p><p>Like mortal lords, the deities would hold sway over lesser deities with smaller portfolios (thus, the god of Fire would be served by the goddess of the hearth and the god of forges). They would tithe their belief to their direct superior, who would also expect their aid in battling both the Fiends and rival deities. Local minor gods (such as the forest god of this village or the river god of that town) would be made to sweat fealty to the appropriate higher deity and the supreme deity.</p><p></p><p>Of course, the Supreme Creator's Divine Authority would be absolute and above all others, and all other deities would be expected to fall in line and serve the Supreme Creator, or else be destroyed and replaced. Any defiance to the established order would be condemned as Heresy and Church Inquisitors (the religious equivalent of Royal Agents) would be sent to deal with the issue.</p><p></p><p>I'm going to be using this in my up-coming new campaign... Any comments?</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 1059804, member: 643"] Just bought "A Magical Medieval Society: Medieval Europe", and the chapter on Religion brought up an interesting point: The Medieval Era we know of primarily existed as a result of the Catholic Church's influence. However, The Middle Ages was still an era where the so-called "Old Ways" still existed. Even a Christian village still had some left-over pagan belief systems, and some even kept up the worship of old deities even as they went to Church. Meanwhile, Feudalism was in full swing, with society centered around a system where one Supreme authority, the King, held sway over a number of lesser Nobles who held authority upon the commoners. So I got to thinking: What if an Alternate Church had decided to structure a Pantheon working on a Feudal model? Such a Divine Kingdom would be ruled by the Supreme Creator, who is served by a number of divine Vassals, lesser deities of varied levels of Power with different "demenes" of influence: a god of Fire, a goddess of the Earth, a god of Warriors, etc. Just like mortal Lords ruled over an area of land, the deities would rule over an Element or a Concept, collecting the worshippers' offered belief and tithing it to the Supreme Creator, as well as aiding him battle entities such as Fiends and rogue, "fallen" deities. Like mortal lords, the deities would hold sway over lesser deities with smaller portfolios (thus, the god of Fire would be served by the goddess of the hearth and the god of forges). They would tithe their belief to their direct superior, who would also expect their aid in battling both the Fiends and rival deities. Local minor gods (such as the forest god of this village or the river god of that town) would be made to sweat fealty to the appropriate higher deity and the supreme deity. Of course, the Supreme Creator's Divine Authority would be absolute and above all others, and all other deities would be expected to fall in line and serve the Supreme Creator, or else be destroyed and replaced. Any defiance to the established order would be condemned as Heresy and Church Inquisitors (the religious equivalent of Royal Agents) would be sent to deal with the issue. I'm going to be using this in my up-coming new campaign... Any comments? [/QUOTE]
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