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<blockquote data-quote="UngeheuerLich" data-source="post: 4089186" data-attributes="member: 59057"><p>I don´t know much of 1st edition. I started playing with second edition. I was impressed with 3rd editions approach, but: it failed somehow...</p><p></p><p>as already said: imagination was killed by rules. In ADnD it was clear, that the mage was superior. Therefore he advances more slowly and has to be heavily protected in melee. Spells had flavour. (They were somehow written to be exploited...)</p><p></p><p>I had my best experiences with 3rd edition was always when i played with completely new players, who don´t know the (non-basic) rules yet, and just tell me what they want to do and let me take care of the mechanics...</p><p></p><p>4e will rise and fall with the implementation of rituals and the ease of applying ad hoc rules.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4089186, member: 59057"] I don´t know much of 1st edition. I started playing with second edition. I was impressed with 3rd editions approach, but: it failed somehow... as already said: imagination was killed by rules. In ADnD it was clear, that the mage was superior. Therefore he advances more slowly and has to be heavily protected in melee. Spells had flavour. (They were somehow written to be exploited...) I had my best experiences with 3rd edition was always when i played with completely new players, who don´t know the (non-basic) rules yet, and just tell me what they want to do and let me take care of the mechanics... 4e will rise and fall with the implementation of rituals and the ease of applying ad hoc rules. [/QUOTE]
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