Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Medium armor master: Too weak?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WarpedAcorn" data-source="post: 6833147" data-attributes="member: 6819400"><p>My character is a Fighter 3/Cleric 1, and early on in the campaign we found Half-Plate +1 which I got (group is a Rogue, Warlock, Sorcerer, and Druid). We rolled for stats and although I rolled well, my stats allowed to have 16 Str, 15 Dex, and 15 Con. He's a Human Variant, so I took Shield Mastery since I was going to be the "Tank" of the group (and usually the healer too). </p><p></p><p>I really wanted to aim for a feat like Medium Armor Master because this will likely be the best Armor I can get since it maxes out my Dex bonus and the only thing that would beat it would be similarly enchanted Plate Armor. However, like the OP mentioned, the bonus is kind of weak. I feel the Dex bonus is not universally beneficial since most Fighters will want to min/max their Str and Dex based on whether they want to be Finesse Fighters or Brute Fighters. </p><p></p><p>Comparing this to the Heavy Armor Master, I don't feel that Medium Armor Master stacks up very well. Based on that, and the fact that there is no Light Armor Master, I feel the design intention is to say that Heavy Armor is supreme. I would rather each category of armor offer different options to provide incentive for diverse builds.</p><p></p><p>My quick and dirty opinion is just to add +1 Dex to the Feat's Benefits. The goal of the Feat is to make Medium Armor as comfortable and maneuverable as Light Armor (making Sneak viable and increasing AC due to Dex modifier), so I think adding in Dex makes the most sense.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 6833147, member: 6819400"] My character is a Fighter 3/Cleric 1, and early on in the campaign we found Half-Plate +1 which I got (group is a Rogue, Warlock, Sorcerer, and Druid). We rolled for stats and although I rolled well, my stats allowed to have 16 Str, 15 Dex, and 15 Con. He's a Human Variant, so I took Shield Mastery since I was going to be the "Tank" of the group (and usually the healer too). I really wanted to aim for a feat like Medium Armor Master because this will likely be the best Armor I can get since it maxes out my Dex bonus and the only thing that would beat it would be similarly enchanted Plate Armor. However, like the OP mentioned, the bonus is kind of weak. I feel the Dex bonus is not universally beneficial since most Fighters will want to min/max their Str and Dex based on whether they want to be Finesse Fighters or Brute Fighters. Comparing this to the Heavy Armor Master, I don't feel that Medium Armor Master stacks up very well. Based on that, and the fact that there is no Light Armor Master, I feel the design intention is to say that Heavy Armor is supreme. I would rather each category of armor offer different options to provide incentive for diverse builds. My quick and dirty opinion is just to add +1 Dex to the Feat's Benefits. The goal of the Feat is to make Medium Armor as comfortable and maneuverable as Light Armor (making Sneak viable and increasing AC due to Dex modifier), so I think adding in Dex makes the most sense. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Medium armor master: Too weak?
Top