Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Medium Armor: Why?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herzog" data-source="post: 5601840" data-attributes="member: 25696"><p>I've recently taken an interest in the various armors available for D&D, and ran into something I just can't wrap my head around.</p><p> </p><p>If you are limited to light armor, you have a range of options to choose from.</p><p>The various armor's start with a +1 AC, with a max dex bonus of +8, and rangue up to +4 with a max dex bonus of +4.</p><p>Higher AC (from the armor) also means higher price, so a starting character may opt to buy a cheaper armor. Also, when you have a high DEX it might be interesting to buy a lower AC, allowing you to take full advantage of your dex bonus.</p><p> </p><p>If you are in the position to take advantage of heavy armor, your range of options is very similar.</p><p>Your AC ranges from +6 to +8, and an increase in price either means a higher AC bonus or a higher dex bonus and/or decreased ACP.</p><p> </p><p>Which leaves us with the middle ground, the Medium Armors.</p><p> </p><p>The cheapest armor available is Hide, which is slightly more expensive than leather, and slightly cheaper than studded leather.</p><p>It has a lower max dex bonus and higher ACP than both leather and studded leather, and it carries the medium armor movement reduction.</p><p>Only characters REALLY pressed for cash (or characters wearing hide because of RP reasons....) would get Hide armor.</p><p> </p><p>The second option when gettting medium armor is scale mail. Although half as cheap as a chain shirt, it's otherwise inferior to chain shirt in all aspects except the AC bonus.</p><p> </p><p>The last two options are chainmail and breastplate, which have the same AC bonus but give better dex bonus/ACP options with an increased price.</p><p> </p><p>So, to summarize:</p><p> </p><p>When getting armor, </p><p>light armor gives you AC +1 to +4</p><p>medium armor gives you AC +5</p><p>heavy armor gives you AC +6 to +8</p><p> </p><p>in addition, if you really want it, you can get slightly cheaper armor when you switch from light to medium, getting the same AC bonus but worse ACP/max dex.</p><p> </p><p>My question: WHY? Why reduce medium armor to the poor-mans-armor option it seems to be? </p><p> </p><p>The ONLY reason you'd want to restrict yourself to medium armor (instead of heavy) is when your class abilities restrict you to it, and even then you end up with a maximum of +1 AC relative to light armor.</p><p> </p><p>The reason I was investigation armors is the selection of ranger levels for TWF, which requires me to wear light or no armor, and someone suggested I should buy a mithral breastplate. The increased price for that single +1 AC really makes me wonder about that suggestion.</p></blockquote><p></p>
[QUOTE="Herzog, post: 5601840, member: 25696"] I've recently taken an interest in the various armors available for D&D, and ran into something I just can't wrap my head around. If you are limited to light armor, you have a range of options to choose from. The various armor's start with a +1 AC, with a max dex bonus of +8, and rangue up to +4 with a max dex bonus of +4. Higher AC (from the armor) also means higher price, so a starting character may opt to buy a cheaper armor. Also, when you have a high DEX it might be interesting to buy a lower AC, allowing you to take full advantage of your dex bonus. If you are in the position to take advantage of heavy armor, your range of options is very similar. Your AC ranges from +6 to +8, and an increase in price either means a higher AC bonus or a higher dex bonus and/or decreased ACP. Which leaves us with the middle ground, the Medium Armors. The cheapest armor available is Hide, which is slightly more expensive than leather, and slightly cheaper than studded leather. It has a lower max dex bonus and higher ACP than both leather and studded leather, and it carries the medium armor movement reduction. Only characters REALLY pressed for cash (or characters wearing hide because of RP reasons....) would get Hide armor. The second option when gettting medium armor is scale mail. Although half as cheap as a chain shirt, it's otherwise inferior to chain shirt in all aspects except the AC bonus. The last two options are chainmail and breastplate, which have the same AC bonus but give better dex bonus/ACP options with an increased price. So, to summarize: When getting armor, light armor gives you AC +1 to +4 medium armor gives you AC +5 heavy armor gives you AC +6 to +8 in addition, if you really want it, you can get slightly cheaper armor when you switch from light to medium, getting the same AC bonus but worse ACP/max dex. My question: WHY? Why reduce medium armor to the poor-mans-armor option it seems to be? The ONLY reason you'd want to restrict yourself to medium armor (instead of heavy) is when your class abilities restrict you to it, and even then you end up with a maximum of +1 AC relative to light armor. The reason I was investigation armors is the selection of ranger levels for TWF, which requires me to wear light or no armor, and someone suggested I should buy a mithral breastplate. The increased price for that single +1 AC really makes me wonder about that suggestion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Medium Armor: Why?
Top