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Medium Armor: Why?
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<blockquote data-quote="Celebrim" data-source="post: 5602024" data-attributes="member: 4937"><p>This is true.</p><p></p><p>What annoys me further is that 'chain shirt' and 'breastplate' are not actually full sets of armor. The use of a partial set of armor like that begs for a called shot system that D&D doesn't really want.</p><p></p><p>I'm currently using the following progression:</p><p></p><p>Light Armors</p><p>Padded 10 sp +1 +8 0 5% 10 lb</p><p>Leather 20 sp +2 +7 0 10% 15 lb</p><p>Ring 40 sp +3 +6 -1 20% 20 lb</p><p>Medium Armors</p><p>Hide 25 sp +3 +4 -3 15% 25 lb</p><p>Scale 60 sp +4 +3 -4 25% 30 lb</p><p>Mail 80 sp +5 +4 -3 30% 40 lb</p><p>Heavy Armors</p><p>Splint 70 sp +6 +3 -7 40% 40 lb</p><p>Brigandine 100 sp +6 +3 -5 35% 40 lb</p><p>Banded 150 sp +6 +2 -6 35% 45 lb</p><p>Plate 20 gp +7 +1 -7 40% 50 lb</p><p>Full Plate 100 gp +8 +2 -6 35% 50 lb</p><p></p><p>I'm not fully happy with it, but at least the armors feel like realistic categories given the assumptions of the system and actual historical usage. (I should note that I use a silver peice based economic system). I would not introduce partial armor sets without a called shot system.</p><p></p><p>I tend to see a lot of ring and mail in use, with some leather when starting out before masterwork ring becomes available. I currently have one character in hide for esoteric reasons of his build, and I expect some move toward Brigandine or Full Plate by the people who can wear heavy armor at some point. I rarely see heavy armor on PC's before mithril becomes available though because the armor check penalties make it very problimatic in an adventuring environment. </p><p></p><p>Any improvements I could make to the system would be welcome. Anything is on the table.</p><p></p><p>Descriptions of armor as I categorize them currently are:</p><p></p><p>Banded: This armor is made of overlapping strips of metal sewn to a backing of leather and mail. The strips cover vulnerable areas, while the mail and leather protect the joints and provide freedom of movement. Straps and buckles distribute the weight evenly. This class of armor includes any armor made of overlapping plates, such as lorica segmentata.</p><p>Brigandine: This armor consists of small plates of metal or laquered wood of various sizes which are sewn together and then to a cloth backing and covering, resulting in a flexible garment that provides excellent protection against piercing and slashing attacks. </p><p>Full Plate: This armor consists of shaped and fitted metal plates riveted and interlocked to cover the entire body in such a way that the resulting armor is fully articulated and flexible. Buckles and straps distribute the weight over the body, so full plate hampers movement less than splint mail even though splint is lighter. </p><p>Hide: This armor is prepared from multiple layers of leather and animal hides. It is stiff and hard to move in. Armors made of bone, wicker, or other natural materials are included in this class of armor.</p><p>Leather: The peices of this armor are made of leather that has been stiffened by boiling in oil. The resulting armor is much like plate only made of leather rather than steel. Padded or soft leather armor provides flexibility for the joints. </p><p>Padded: Padded armor features quilted layers of cloth and batting. Armor made of relatively thick but soft leather is included in this category.</p><p>Ring: Ring armor is padded armor which has had a layer of metal rings sewn onto the outside to provide superior protection from slashing attacks. </p><p>Mail: This armor is made of interlocking metal rings. It includes a layer of quilted fabric underneath it to prevent chafing and to cushion the impact of blows. Most of the armor's weight hangs from the shoulders, making mail uncomfortable to wear for long periods of time. However, mail is still among the most commonly seen forms of armor. </p><p>Plate: This armor is a combination of mail with metal plates (breastplate, epaulettes, elbow guards, gauntlets, tasses, and greaves) covering vital areas. Buckles and straps hold the whole suit together and distribute the weight, but the armor still fits less well and hampers movement more than full plate. It includes gauntlets.</p><p>Scale: This is a coat and leggings of leather covered with overlapping pieces of metal, much like the scales of a fish. Scale is a largely obsolete form of armor in most areas, but it is comparatively lightweight and relatively easy to produce. Masterwork examples are fairly common, perhaps because the resulting armor is so attractive.</p><p>Splint: This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Mail protects the joints. It is relatively easy and cheap to make, but heavy compared to the level of protection it provides and not often seen except when cost is the primary consideration.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5602024, member: 4937"] This is true. What annoys me further is that 'chain shirt' and 'breastplate' are not actually full sets of armor. The use of a partial set of armor like that begs for a called shot system that D&D doesn't really want. I'm currently using the following progression: Light Armors Padded 10 sp +1 +8 0 5% 10 lb Leather 20 sp +2 +7 0 10% 15 lb Ring 40 sp +3 +6 -1 20% 20 lb Medium Armors Hide 25 sp +3 +4 -3 15% 25 lb Scale 60 sp +4 +3 -4 25% 30 lb Mail 80 sp +5 +4 -3 30% 40 lb Heavy Armors Splint 70 sp +6 +3 -7 40% 40 lb Brigandine 100 sp +6 +3 -5 35% 40 lb Banded 150 sp +6 +2 -6 35% 45 lb Plate 20 gp +7 +1 -7 40% 50 lb Full Plate 100 gp +8 +2 -6 35% 50 lb I'm not fully happy with it, but at least the armors feel like realistic categories given the assumptions of the system and actual historical usage. (I should note that I use a silver peice based economic system). I would not introduce partial armor sets without a called shot system. I tend to see a lot of ring and mail in use, with some leather when starting out before masterwork ring becomes available. I currently have one character in hide for esoteric reasons of his build, and I expect some move toward Brigandine or Full Plate by the people who can wear heavy armor at some point. I rarely see heavy armor on PC's before mithril becomes available though because the armor check penalties make it very problimatic in an adventuring environment. Any improvements I could make to the system would be welcome. Anything is on the table. Descriptions of armor as I categorize them currently are: Banded: This armor is made of overlapping strips of metal sewn to a backing of leather and mail. The strips cover vulnerable areas, while the mail and leather protect the joints and provide freedom of movement. Straps and buckles distribute the weight evenly. This class of armor includes any armor made of overlapping plates, such as lorica segmentata. Brigandine: This armor consists of small plates of metal or laquered wood of various sizes which are sewn together and then to a cloth backing and covering, resulting in a flexible garment that provides excellent protection against piercing and slashing attacks. Full Plate: This armor consists of shaped and fitted metal plates riveted and interlocked to cover the entire body in such a way that the resulting armor is fully articulated and flexible. Buckles and straps distribute the weight over the body, so full plate hampers movement less than splint mail even though splint is lighter. Hide: This armor is prepared from multiple layers of leather and animal hides. It is stiff and hard to move in. Armors made of bone, wicker, or other natural materials are included in this class of armor. Leather: The peices of this armor are made of leather that has been stiffened by boiling in oil. The resulting armor is much like plate only made of leather rather than steel. Padded or soft leather armor provides flexibility for the joints. Padded: Padded armor features quilted layers of cloth and batting. Armor made of relatively thick but soft leather is included in this category. Ring: Ring armor is padded armor which has had a layer of metal rings sewn onto the outside to provide superior protection from slashing attacks. Mail: This armor is made of interlocking metal rings. It includes a layer of quilted fabric underneath it to prevent chafing and to cushion the impact of blows. Most of the armor's weight hangs from the shoulders, making mail uncomfortable to wear for long periods of time. However, mail is still among the most commonly seen forms of armor. Plate: This armor is a combination of mail with metal plates (breastplate, epaulettes, elbow guards, gauntlets, tasses, and greaves) covering vital areas. Buckles and straps hold the whole suit together and distribute the weight, but the armor still fits less well and hampers movement more than full plate. It includes gauntlets. Scale: This is a coat and leggings of leather covered with overlapping pieces of metal, much like the scales of a fish. Scale is a largely obsolete form of armor in most areas, but it is comparatively lightweight and relatively easy to produce. Masterwork examples are fairly common, perhaps because the resulting armor is so attractive. Splint: This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Mail protects the joints. It is relatively easy and cheap to make, but heavy compared to the level of protection it provides and not often seen except when cost is the primary consideration. [/QUOTE]
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Medium Armor: Why?
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