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Medusae the easy way
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<blockquote data-quote="Cheiromancer" data-source="post: 832779" data-attributes="member: 141"><p>[edit]</p><p>This character kinda does an end-run around Savage Species. There you need 10 levels just to get a basic, 6 HD Medusa. Katie is a Medusa (who can also change into an annis) with 10 levels of Druid at 12th character level. Anti-magic fields take away her armor and dex, but really don't affect her much worse than they would affect a "real" medusa.</p><p>[/edit]</p><p></p><p>"Katie"</p><p>human female, 6 ft. tall, dreadlocks, dark skin, 187 lbs</p><p>Quote: "I hate beholders..."</p><p></p><p>(1st level scores, 28 point build.)</p><p>str: 10 </p><p>dex: 10</p><p>con: 14</p><p>int: 12 </p><p>wis: 15 </p><p>cha: 14 </p><p></p><p>(12th level scores in Medusa Form)</p><p>str: 10 </p><p>dex: 15</p><p>con: 14</p><p>int: 12 </p><p>wis: 18 </p><p>cha: 14 </p><p></p><p>Character build</p><p>level 1: Druid - Alertness, Improved Initiative</p><p>level 2: Druid </p><p>level 3: Druid - Endurance</p><p>level 4: Druid - +1 wis</p><p>level 5: Druid</p><p>level 6: Shifter - scent (wild)</p><p>level 7: Shifter</p><p>level 8: Druid - +1 wis</p><p>level 9: Druid - Assume Supernatural Ability (petrification)</p><p>level 10: Druid</p><p>level 11: Druid</p><p>level 12: Druid - +1 wis - Improved Assume Supernatural Ability (petrificiation)</p><p></p><p>Casts spells as a 10th level druid.</p><p>Nature sense, animal companion, woodland stride, trackless step, resist nature's lure, 5 (total) wildshapes per day (small to Large-size). Can wild-shape into Dekanter Goblin (at level 7) or Annis (at level 10), as well.</p><p></p><p></p><p>Medusa</p><p>Medium-Size Monstrous Humanoid</p><p>30 ft. move, 10 str, 15 dex, +3 natural armor</p><p>60 ft. darkvision</p><p>snakes: 1d4+ poison (save DC = 10 + con bonus + hit dice/2) 1d6/2d6 temp strength</p><p>petrifying gaze: 30 feet, Fort save (DC 10 + Cha bonus + hit dice/2)</p><p></p><p>Annis</p><p>large monstrous humanoid, </p><p>40 ft., str 25, dex 12, +10 natural armor</p><p>60 ft. darkvision, SR 19, improved grab (medium or smaller), </p><p>1d6+7/1d6+7/d6+3, rend (2d6+14), tear (automatically hit with all attacks if maintains hold), steely skin, brittle bones</p><p></p><p>Magic items-</p><p>+1 sure-striking necklace of natural weapons (two claws)- 17200</p><p>Darkwood Breastplate +1 (base +5 AC, Max dex +4, check -2, light, +3000 gp) 4000</p><p>Ring of Growth: 18 000</p><p>(1/day, up to 9 minutes. +1 size category, +4 strength, -2 Dex, -1 penalty to attack rolls and AC. Damage goes from d6 to d8)</p><p>+ other items to taste...</p><p></p><p>[edit] It appears that Katie needs either <em>polymorph self</em> or a NATURAL alternate form, alter self ability, etc.. The class ability to wild shape does not, technically, satisfy the requirements (check what your DM says!)[/edit]</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 832779, member: 141"] [edit] This character kinda does an end-run around Savage Species. There you need 10 levels just to get a basic, 6 HD Medusa. Katie is a Medusa (who can also change into an annis) with 10 levels of Druid at 12th character level. Anti-magic fields take away her armor and dex, but really don't affect her much worse than they would affect a "real" medusa. [/edit] "Katie" human female, 6 ft. tall, dreadlocks, dark skin, 187 lbs Quote: "I hate beholders..." (1st level scores, 28 point build.) str: 10 dex: 10 con: 14 int: 12 wis: 15 cha: 14 (12th level scores in Medusa Form) str: 10 dex: 15 con: 14 int: 12 wis: 18 cha: 14 Character build level 1: Druid - Alertness, Improved Initiative level 2: Druid level 3: Druid - Endurance level 4: Druid - +1 wis level 5: Druid level 6: Shifter - scent (wild) level 7: Shifter level 8: Druid - +1 wis level 9: Druid - Assume Supernatural Ability (petrification) level 10: Druid level 11: Druid level 12: Druid - +1 wis - Improved Assume Supernatural Ability (petrificiation) Casts spells as a 10th level druid. Nature sense, animal companion, woodland stride, trackless step, resist nature's lure, 5 (total) wildshapes per day (small to Large-size). Can wild-shape into Dekanter Goblin (at level 7) or Annis (at level 10), as well. Medusa Medium-Size Monstrous Humanoid 30 ft. move, 10 str, 15 dex, +3 natural armor 60 ft. darkvision snakes: 1d4+ poison (save DC = 10 + con bonus + hit dice/2) 1d6/2d6 temp strength petrifying gaze: 30 feet, Fort save (DC 10 + Cha bonus + hit dice/2) Annis large monstrous humanoid, 40 ft., str 25, dex 12, +10 natural armor 60 ft. darkvision, SR 19, improved grab (medium or smaller), 1d6+7/1d6+7/d6+3, rend (2d6+14), tear (automatically hit with all attacks if maintains hold), steely skin, brittle bones Magic items- +1 sure-striking necklace of natural weapons (two claws)- 17200 Darkwood Breastplate +1 (base +5 AC, Max dex +4, check -2, light, +3000 gp) 4000 Ring of Growth: 18 000 (1/day, up to 9 minutes. +1 size category, +4 strength, -2 Dex, -1 penalty to attack rolls and AC. Damage goes from d6 to d8) + other items to taste... [edit] It appears that Katie needs either [i]polymorph self[/i] or a NATURAL alternate form, alter self ability, etc.. The class ability to wild shape does not, technically, satisfy the requirements (check what your DM says!)[/edit] [/QUOTE]
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