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Meet Achilles, Greatest Warrior of the Trojan War!
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<blockquote data-quote="Caliburn101" data-source="post: 8049267" data-attributes="member: 6802178"><p>I must agree with the detractors here. Putting aside just the statblock, Achilles was legendary, peerless. If you must stick to a set formula on stats then at least put a special ability which gets his attack bonus and AC up to levels worthy of his legendary status. +9 is weak, and so is AC19. I would have put in two special abilities like 'Lord of Myrmidons' - when using a spear or shortsword Achilles adds +2 to his attack bonus, and 'One Man Phalanx' - when using a shield Achilles adds +2 to his AC. I can build a standard array Kensai half that level with the same AC wearing nothing but a kimono. Then you can keep the stats formula in the admittedly terribly unrealistic 'only Str is relevant to attack bonus' of D&D and still explain why Achilles isn't eventually eclipsed by PCs.</p><p></p><p>The most feared warrior of an age, amongst a people particularly noted for their martial prowess and one so great he killed the Queen of the Amazons ij single combat (a title only given to the greatest warrior amongst a people who were ALL warriors) - maybe deserved to be represented as the 'undefeatable' warrior of legend as 20th level, with maybe even a few bespoke epic levels from the DMG on to to explain the additional special abilities.</p><p></p><p>There are of course many reasons why one should be cautious about maxing out the level of famous figures just because they are famous, but Achilles is really in a class of his own in many ways (for a non-Demigod Greek hero that is...), and 20th level in the DMG even with your other design principles intact would surely have been justified.</p><p></p><p>This looks more like the kind of statblock (minus the invulnerability) that would have been good for Hector.</p></blockquote><p></p>
[QUOTE="Caliburn101, post: 8049267, member: 6802178"] I must agree with the detractors here. Putting aside just the statblock, Achilles was legendary, peerless. If you must stick to a set formula on stats then at least put a special ability which gets his attack bonus and AC up to levels worthy of his legendary status. +9 is weak, and so is AC19. I would have put in two special abilities like 'Lord of Myrmidons' - when using a spear or shortsword Achilles adds +2 to his attack bonus, and 'One Man Phalanx' - when using a shield Achilles adds +2 to his AC. I can build a standard array Kensai half that level with the same AC wearing nothing but a kimono. Then you can keep the stats formula in the admittedly terribly unrealistic 'only Str is relevant to attack bonus' of D&D and still explain why Achilles isn't eventually eclipsed by PCs. The most feared warrior of an age, amongst a people particularly noted for their martial prowess and one so great he killed the Queen of the Amazons ij single combat (a title only given to the greatest warrior amongst a people who were ALL warriors) - maybe deserved to be represented as the 'undefeatable' warrior of legend as 20th level, with maybe even a few bespoke epic levels from the DMG on to to explain the additional special abilities. There are of course many reasons why one should be cautious about maxing out the level of famous figures just because they are famous, but Achilles is really in a class of his own in many ways (for a non-Demigod Greek hero that is...), and 20th level in the DMG even with your other design principles intact would surely have been justified. This looks more like the kind of statblock (minus the invulnerability) that would have been good for Hector. [/QUOTE]
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