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Meet Our Columnists: Beth Rimmels
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<blockquote data-quote="talien" data-source="post: 9280506" data-attributes="member: 3285"><p>This is the latest in a series of interviews of our EN World Columnists. In this installment I interview our star <strong><em>Dungeons & Dragons</em></strong> beat reporter, Beth Rimmels!</p><p></p><p style="text-align: center">[ATTACH=full]349261[/ATTACH]</p><p></p><p><strong>Michael Tresca (MT): Tell us a little about who you are and what you do.</strong></p><p><strong>Beth Rimmels (BR): </strong>I was a geek before geek was cool. Sometimes it's hard to believe that gaming, science fiction, and comic books have gone mainstream, but I love it. I started my career in newspaper publishing, but switched to content marketing as publishing has shrunk. Along the way I've written a column about comic books, been an Eisner Award judge, a movie critic, and have been a contributing writer on several RPG projects. Before COVID, I was a frequent guest speaker and panelist at conventions like METATOPIA, Gen Con, and I-CON, several of which ended up in the <a href="https://genesisoflegend.podbean.com/" target="_blank">RPG Game Design PanelCast Podcast</a> and the YouTube channels for the conventions. As a game designer, I have a multi-genre, universal RPG mostly designed, but need to finish it and work on settings for it (I want to launch with at least two settings). I also have a movie-themed card game in progress. Play testing takes time, though, and life and day jobs get in the way.</p><p></p><p><strong>MT: What's next for your column?</strong></p><p><strong>BR:</strong> Well, 2024 is going to be a big year for my beat with the revised versions of the D&D core trinity. First I'll be reviewing the novel <strong><em>Dungeons & Dragons: The Fallbacks: Bound for Ruin,</em> </strong>which introduces a new group of intrepid adventurers.</p><p></p><p><strong>MT: Are there any interviews or product reviews you're looking forward to covering?</strong></p><p><strong>BR: </strong>I'm eager to see the final versions of the revised D&D core books, especially the <strong>DMG</strong>. Chris Perkins has promised a better organization, which is desperately needed, in my opinion, and lots of tools for DMs, especially new DMs. I've enjoyed their anthologies so I'm excited to read <strong><em>Quests from the Infinite Staircase</em></strong>, and while I'm not a Vecna fan I am curious to see what they do with <strong><em>Vecna: Eve of Ruin</em></strong><em>.</em></p><p></p><p><strong>MT: What games are you planning to play this year?</strong></p><p><strong>BR: </strong>With so many games and not enough time, I'm not sure how many of these I'll actually get to but on my list is <strong><em>Daggerheart</em></strong> (It'll be interesting to see what Critical Role does in its own fantasy RPG), <strong><em>Shadow of the Weird Wizard</em></strong> (Rob Schwalb makes great games. I took a peak at its initiative method, and it's interesting), and <strong><em>Eat the Reich</em></strong> (who doesn't want to play vampire commandos taking down Nazis during an alternate WWII?). Plus I still want to try <strong><em>Coyote & Crow</em></strong> and <strong><em>Good Society</em>,</strong> but don't have groups for them yet.</p><p></p><p><strong>MT: If your work is published anywhere else, where can we find you?</strong></p><p><strong>BR: </strong>The <a href="https://www.enworld.org/ewr-porta/authors/brimmels.6919689/" target="_blank">archive of my EN World articles can be found here</a>. I'm in the process of setting up a website to consolidate some of my other writing. It'll be at BethRimmels.com when it's ready. And among other things, I've contributed to <strong><em>Kids on Bikes: Strange Adventures Volume 2</em></strong>, which won the Silver ENnie Award for Best Family Game, and the core book for <strong><em>The Vampire Codex</em></strong>. I wrote the section on how to role-play.</p><p></p><p><strong>MT: What is your relevant social media and where can fans follow you?</strong></p><p><strong>BR: </strong>Like many people, I'm moving away from Twitter so I just made a <a href="https://bsky.app/profile/bethrimmels.bsky.social" target="_blank">Bluesky account</a> and I share <a href="https://www.facebook.com/Awesome8s" target="_blank">game info on Facebook here</a> and <a href="https://www.facebook.com/RisingStarsPress/" target="_blank">publishing, writing, science fiction, etc. here</a>.</p><p></p><p><strong>MT: Anything else you'd like to add?</strong></p><p><strong>BR: </strong>I have a lot of cool projects in the works, but am not sure when they'll be released. One is a cozy mystery series set in a game store. I'm also putting together a class that will teach people how to be better writers, create more engaging, believable characters, etc. Everyone has a story – or many stories – inside them, and I want to empower people to tell those stories.</p></blockquote><p></p>
[QUOTE="talien, post: 9280506, member: 3285"] This is the latest in a series of interviews of our EN World Columnists. In this installment I interview our star [B][I]Dungeons & Dragons[/I][/B] beat reporter, Beth Rimmels! [CENTER][ATTACH type="full"]349261[/ATTACH][/CENTER] [B]Michael Tresca (MT): Tell us a little about who you are and what you do. Beth Rimmels (BR): [/B]I was a geek before geek was cool. Sometimes it's hard to believe that gaming, science fiction, and comic books have gone mainstream, but I love it. I started my career in newspaper publishing, but switched to content marketing as publishing has shrunk. Along the way I've written a column about comic books, been an Eisner Award judge, a movie critic, and have been a contributing writer on several RPG projects. Before COVID, I was a frequent guest speaker and panelist at conventions like METATOPIA, Gen Con, and I-CON, several of which ended up in the [URL='https://genesisoflegend.podbean.com/']RPG Game Design PanelCast Podcast[/URL] and the YouTube channels for the conventions. As a game designer, I have a multi-genre, universal RPG mostly designed, but need to finish it and work on settings for it (I want to launch with at least two settings). I also have a movie-themed card game in progress. Play testing takes time, though, and life and day jobs get in the way. [B]MT: What's next for your column? BR:[/B] Well, 2024 is going to be a big year for my beat with the revised versions of the D&D core trinity. First I'll be reviewing the novel [B][I]Dungeons & Dragons: The Fallbacks: Bound for Ruin,[/I] [/B]which introduces a new group of intrepid adventurers. [B]MT: Are there any interviews or product reviews you're looking forward to covering? BR: [/B]I'm eager to see the final versions of the revised D&D core books, especially the [B]DMG[/B]. Chris Perkins has promised a better organization, which is desperately needed, in my opinion, and lots of tools for DMs, especially new DMs. I've enjoyed their anthologies so I'm excited to read[I] [/I][B][I]Quests from the Infinite Staircase[/I][/B], and while I'm not a Vecna fan I am curious to see what they do with [B][I]Vecna: Eve of Ruin[/I][/B][I].[/I] [B]MT: What games are you planning to play this year? BR: [/B]With so many games and not enough time, I'm not sure how many of these I'll actually get to but on my list is [B][I]Daggerheart[/I][/B][I] [/I](It'll be interesting to see what Critical Role does in its own fantasy RPG), [B][I]Shadow of the Weird Wizard[/I][/B][I] [/I](Rob Schwalb makes great games. I took a peak at its initiative method, and it's interesting), and [B][I]Eat the Reich[/I][/B][I] [/I](who doesn't want to play vampire commandos taking down Nazis during an alternate WWII?). Plus I still want to try [B][I]Coyote & Crow[/I][/B][I] [/I]and [B][I]Good Society[/I],[/B] but don't have groups for them yet. [B]MT: If your work is published anywhere else, where can we find you? BR: [/B]The [URL='https://www.enworld.org/ewr-porta/authors/brimmels.6919689/']archive of my EN World articles can be found here[/URL]. I'm in the process of setting up a website to consolidate some of my other writing. It'll be at BethRimmels.com when it's ready. And among other things, I've contributed to [B][I]Kids on Bikes: Strange Adventures Volume 2[/I][/B], which won the Silver ENnie Award for Best Family Game, and the core book for [B][I]The Vampire Codex[/I][/B]. I wrote the section on how to role-play. [B]MT: What is your relevant social media and where can fans follow you? BR: [/B]Like many people, I'm moving away from Twitter so I just made a [URL='https://bsky.app/profile/bethrimmels.bsky.social']Bluesky account[/URL] and I share [URL='https://www.facebook.com/Awesome8s']game info on Facebook here[/URL] and [URL='https://www.facebook.com/RisingStarsPress/']publishing, writing, science fiction, etc. here[/URL]. [B]MT: Anything else you'd like to add? BR: [/B]I have a lot of cool projects in the works, but am not sure when they'll be released. One is a cozy mystery series set in a game store. I'm also putting together a class that will teach people how to be better writers, create more engaging, believable characters, etc. Everyone has a story – or many stories – inside them, and I want to empower people to tell those stories. [/QUOTE]
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