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Meet Ravenloft's Harkon Lucas and Rudolph Van Richten
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<blockquote data-quote="Jaeger" data-source="post: 8271748" data-attributes="member: 27996"><p>And here you misinterpret my position again.</p><p></p><p>The Conan stories have taken from dozens of influences - yet when they are put to comics or film they are given a consistent art direction.</p><p></p><p>Lots of influences does not = can't be given consistency.</p><p></p><p>The Default setting of 5e is the Forgotten realms, a consistent art direction could be done for the FR. ( An it seems I have to spell this out every time - the different kingdoms and cultures in the FR would each have their own unique consistent look within the setting of the realms.)</p><p></p><p>The same for ravenloft, the same for eberron. Each setting can have its own art direction.</p><p></p><p></p><p></p><p>We obviously have very different definitions of what consistent means.</p><p></p><p>"Because D&D" is no excuse for lazy art direction especially since D&D has established settings with defined tones and themes. Forgotten Realms, Ravenloft, Eberron etc...</p><p></p><p>The Conan stories or GoT do not actually take place in any of the dozens of cultures and influences or periods of time they pull from either.</p><p></p><p></p><p></p><p>Yes I do.</p><p></p><p></p><p>Within the Game of Thrones <em>world</em> they are absolutely consistent because as you go on to mention:</p><p></p><p></p><p></p><p>And my point has been that D&D has always been very inconsistent how it does that in its various settings.</p><p></p><p>.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8271748, member: 27996"] And here you misinterpret my position again. The Conan stories have taken from dozens of influences - yet when they are put to comics or film they are given a consistent art direction. Lots of influences does not = can't be given consistency. The Default setting of 5e is the Forgotten realms, a consistent art direction could be done for the FR. ( An it seems I have to spell this out every time - the different kingdoms and cultures in the FR would each have their own unique consistent look within the setting of the realms.) The same for ravenloft, the same for eberron. Each setting can have its own art direction. We obviously have very different definitions of what consistent means. "Because D&D" is no excuse for lazy art direction especially since D&D has established settings with defined tones and themes. Forgotten Realms, Ravenloft, Eberron etc... The Conan stories or GoT do not actually take place in any of the dozens of cultures and influences or periods of time they pull from either. Yes I do. Within the Game of Thrones [I]world[/I] they are absolutely consistent because as you go on to mention: And my point has been that D&D has always been very inconsistent how it does that in its various settings. . [/QUOTE]
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