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<blockquote data-quote="Mike Myler" data-source="post: 7977873" data-attributes="member: 6726030"><p>This column relies on a barometer of general strength that runs the gamut from the very meek (Sage Douban is 5th level) right on up to gods like Gilgamesh or divine entities like Sun Wukong. So when you are reading any entry in <em>Mythological Figures </em>there is definitely a comparison between the various statblocks. That's the purpose of having a column for it. We have one set of rules from which all of the creations stem, and because of that shared system they can be comparative. </p><p></p><p>Anybody can slap together a 20th level fighter with maximum ability scores and a few feats that make them good with ranged attack rolls—there's nothing special about that. What makes this build and the entire endeavor worthwhile is the context they are given and that shared system, and with respect to the latter there's little sense in jamming up ability scores for this character more than any other, or giving them many more levels or a (greater) focus in Dexterity. </p><p></p><p>To achieve the kind of thing you're driving for with his superlative marksmanship, statistically the answer is <em>not</em> more emphasis in an ability score, it's to take a feat that allows them to ignore the most difficult of circumstances (which is the Lucky feat, meaning that when doing things like splitting an arrow in twain—obviously a shot with disadvantage—<a href="https://dnd.wizards.com/articles/features/sageadvice_feats/" target="_blank">he chooses whichever of the dice he wants</a>). Which is why there's a feats section; when you use him, you can emphasize that archery skill by dropping whichever of those feats you feel would better be served to further amplify his accuracy with Lucky or another Dexterity bump.</p></blockquote><p></p>
[QUOTE="Mike Myler, post: 7977873, member: 6726030"] This column relies on a barometer of general strength that runs the gamut from the very meek (Sage Douban is 5th level) right on up to gods like Gilgamesh or divine entities like Sun Wukong. So when you are reading any entry in [I]Mythological Figures [/I]there is definitely a comparison between the various statblocks. That's the purpose of having a column for it. We have one set of rules from which all of the creations stem, and because of that shared system they can be comparative. Anybody can slap together a 20th level fighter with maximum ability scores and a few feats that make them good with ranged attack rolls—there's nothing special about that. What makes this build and the entire endeavor worthwhile is the context they are given and that shared system, and with respect to the latter there's little sense in jamming up ability scores for this character more than any other, or giving them many more levels or a (greater) focus in Dexterity. To achieve the kind of thing you're driving for with his superlative marksmanship, statistically the answer is [I]not[/I] more emphasis in an ability score, it's to take a feat that allows them to ignore the most difficult of circumstances (which is the Lucky feat, meaning that when doing things like splitting an arrow in twain—obviously a shot with disadvantage—[URL='https://dnd.wizards.com/articles/features/sageadvice_feats/']he chooses whichever of the dice he wants[/URL]). Which is why there's a feats section; when you use him, you can emphasize that archery skill by dropping whichever of those feats you feel would better be served to further amplify his accuracy with Lucky or another Dexterity bump. [/QUOTE]
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