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Meeting minimum feat prerequisites
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<blockquote data-quote="Scion" data-source="post: 2474108" data-attributes="member: 5777"><p>I am sorry if you read it that way, but I just reread my posts and I see nothing like this. I do see you getting more beligerant, but I was attempting to ignore it figureing it was just a communication problem.</p><p></p><p></p><p></p><p>yes, you train yourself to be tougher. Hence, increasing your toughness. Or toughness. One way in the game to work with this is through the abstraction of hp.</p><p></p><p>I actually had a character class I made in 3.0 that was designed around this sort of concept. He got a lot of extra hp over time, because he liked to be hit. He had ac issues and had to take at least a certain amount of damage every day.</p><p></p><p>Interesting character, sortof like the forsaker but much more balanced and playable.</p><p></p><p></p><p></p><p>You train yourself to trigger certain responses in your body. Just like any other talent. It may come more easily for some than for others, perhaps you were born able to do it, but at some point your body had to learn how to do it. Consciously or not.</p><p></p><p></p><p></p><p>I am afraid that you have shown no such thing.</p><p></p><p>I am not sure how you do feats in your game, but I have always seen them as being something that a character works towards somehow. Even feats taken at first level must be in the background somehow.</p><p></p><p>This seems to be very in line with what feats are, and what they do.</p><p></p><p>Take for example improved natural attack. A creature who gains a few levels of Class X and has a natural weapon somehow decides to take this. It isnt necissarily that his body suddenly became more deadly (although one could say it that way if they liked I suppose, but I would expect there to be a 'reason' for it), maybe he just 'learned' how to use his natural weapons better.</p><p></p><p>Or how about a number of other feats that you didnt mention?</p><p></p><p>Run? The character likes to run long distances, and does it often, he has trained his body to do so.</p><p>Tracking? He has learned how to study the slightest of clues, things that normal people miss.</p><p></p><p>Or even things that arent feats but are feat like, such as the rogues ability to find traps and remove them.</p><p></p><p>Feats are something a character picks up through experience, or through natural ability which is learned by other means.</p><p></p><p>So yes, feats definately strike me as something that is 'learned'. You didnt know how to do it before, now you do.</p><p></p><p></p><p></p><p>I have made no such assertion.</p><p></p><p>I have merely said that if you 'have' the prereqs then you can use the feat.</p><p></p><p>Just because you dont have the prereqs for a feat that is a prereq does not mean that you cannot use the feat further down the chain, you still 'have' the other feat, you simply cannot use it.</p><p></p><p>If cleave did not require 13 str (say that it was mentioned more as a finesse type of attack, but still required you to know how to strike hard as power attack does) and your str dropped below 13 you still have power attack, you simply may not use it. In this case there is no reason you could not still use cleave, you still know how to cleave, you still have all of the prereqs, you simply cannot 'use' the prereqs right now. Which really isnt any different than point blank shot and far shot.</p><p></p><p></p><p></p><p></p><p>You still havent given any raw to counter what I have given you. Until then, the rules I have posted is the way it is. Your opinion about how it 'should' be done not withstanding.</p></blockquote><p></p>
[QUOTE="Scion, post: 2474108, member: 5777"] I am sorry if you read it that way, but I just reread my posts and I see nothing like this. I do see you getting more beligerant, but I was attempting to ignore it figureing it was just a communication problem. yes, you train yourself to be tougher. Hence, increasing your toughness. Or toughness. One way in the game to work with this is through the abstraction of hp. I actually had a character class I made in 3.0 that was designed around this sort of concept. He got a lot of extra hp over time, because he liked to be hit. He had ac issues and had to take at least a certain amount of damage every day. Interesting character, sortof like the forsaker but much more balanced and playable. You train yourself to trigger certain responses in your body. Just like any other talent. It may come more easily for some than for others, perhaps you were born able to do it, but at some point your body had to learn how to do it. Consciously or not. I am afraid that you have shown no such thing. I am not sure how you do feats in your game, but I have always seen them as being something that a character works towards somehow. Even feats taken at first level must be in the background somehow. This seems to be very in line with what feats are, and what they do. Take for example improved natural attack. A creature who gains a few levels of Class X and has a natural weapon somehow decides to take this. It isnt necissarily that his body suddenly became more deadly (although one could say it that way if they liked I suppose, but I would expect there to be a 'reason' for it), maybe he just 'learned' how to use his natural weapons better. Or how about a number of other feats that you didnt mention? Run? The character likes to run long distances, and does it often, he has trained his body to do so. Tracking? He has learned how to study the slightest of clues, things that normal people miss. Or even things that arent feats but are feat like, such as the rogues ability to find traps and remove them. Feats are something a character picks up through experience, or through natural ability which is learned by other means. So yes, feats definately strike me as something that is 'learned'. You didnt know how to do it before, now you do. I have made no such assertion. I have merely said that if you 'have' the prereqs then you can use the feat. Just because you dont have the prereqs for a feat that is a prereq does not mean that you cannot use the feat further down the chain, you still 'have' the other feat, you simply cannot use it. If cleave did not require 13 str (say that it was mentioned more as a finesse type of attack, but still required you to know how to strike hard as power attack does) and your str dropped below 13 you still have power attack, you simply may not use it. In this case there is no reason you could not still use cleave, you still know how to cleave, you still have all of the prereqs, you simply cannot 'use' the prereqs right now. Which really isnt any different than point blank shot and far shot. You still havent given any raw to counter what I have given you. Until then, the rules I have posted is the way it is. Your opinion about how it 'should' be done not withstanding. [/QUOTE]
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