Mystic Eye
First Post
Hi everyone, we are having a very quite the next few months and I wanted to update everyone on the great products we have coming out right now.
Arcane Mysteries: Tarot Magic:
This highly anticipated book is now available everywhere. Tarot Magic retails for $16.99 and is 88 pages. In this tome you will find all you need to breath life into tarot within your d20 game. There are simple yet solid rules for performing Tarot readings that actually can impact the PCs and intructions on how to implement the results. In addition, two magic system are presented. One is meant to be an add-on magic system to your existing d20 campaign and presents the Tarot Mage core class, the other is meant to implement the Tarot Mage prestige class using the existing d20 magic system. Regardless, with around 180 new spells, 60 new items, new skills and feats, all focused around Tarot and entirely compatible with your d20 campaign you cannot go wrong.
The Hunt: Rise of Evil: Guilds & Adventurers
Guilds and Adventures is the perfect add-on to get both common and unique guilds into your d20 campaign. 128 pages for $19.99 this book is crammed with 30 common guilds as well as 11 highly detailed specialty guilds.
While this book is set in the award nominated Hunt: Rise of Evil setting for flavor it is designed to fit easily in any d20 campaign with a section that tells you how each guild will fit and where for the special guilds, The common guilds are designed to be primarily non-setting specific with your own campaign in mind.
Right here on EN World are two 4/5 reviews for G&A as well as reviews elswhere. All agree, this is a fabulous book crammed to the gills with usefull and enjoyable information for both players and GMs alike.
If you are a player who wants an interesting henchmen or ally from a guild or a GM who wants to see players more involved in the non-combat aspects of you game world then this book is for you.
That is April, now in May we have three titles coming:
Tournaments,. Fairs & Taverns:
What can I say about this book of games within the game. Any one who visits EN World knows about the best selling PDF version of this book. Now, expanded and released in print. this 96 page book is about to ship from our printer (today in fact) and will be in retail stores soon.
You will see it in stores very soon! Be sure to read the reviews of the great PDF version here at EN World and at RPGnow and just think, the print version has even more!
Dragonstar: Heart of the Machine:
This adventure in the Dragonstar line was supposed to be out last month but due to the changes in the SRD we altered some information. This highly anticipated book is on the way though, shipping with T,F&T at the same time.
Heart of the Machine is a stand alone adventure for the Dragonstar universe and is 64 pages. You can find more at our site.
Foul Locales: Behind the Gates:
This one got away on us and is now 136 pages of great foul locales for any d20 campaign.
In Urban Blight we focused on locales within the cityscape, in Beyond the Walls we gave you great and unusual locations for your wilderness, now in Behind the Gates we give you truly unique locations that can be plugged-in to your villages and hamlets.
Each locale is fully detailed and ready for use with maps by the award nomimated Ed Bourelle of Skeleton Key Games and designed to offer some great opportunities for adventure to your players. This book is about a week or so behind the others so expect it in stores close to the end of May!
A short note on June with more to come:
Arcane Mysteries: Artificer's Handbook and Giant Monster Rampage: World War will come in June.
July, at Gen Con you WILL want to visit us. We will be releasing our 144 page campaign adventure book for Monte Cook's Arcana Unearthed game called Siege at Ebonring Keep as well as our next massive Dragonstar adventure/sourcebook called Veterans. The amazing new adventure called the Hamlet of Thumble by our partner Open World Press, and the Players Archive, a character sheet and journal for 3e designed by the amazing Phil Reed. More to come on all this soon.
Arcane Mysteries: Tarot Magic:
This highly anticipated book is now available everywhere. Tarot Magic retails for $16.99 and is 88 pages. In this tome you will find all you need to breath life into tarot within your d20 game. There are simple yet solid rules for performing Tarot readings that actually can impact the PCs and intructions on how to implement the results. In addition, two magic system are presented. One is meant to be an add-on magic system to your existing d20 campaign and presents the Tarot Mage core class, the other is meant to implement the Tarot Mage prestige class using the existing d20 magic system. Regardless, with around 180 new spells, 60 new items, new skills and feats, all focused around Tarot and entirely compatible with your d20 campaign you cannot go wrong.
The Hunt: Rise of Evil: Guilds & Adventurers
Guilds and Adventures is the perfect add-on to get both common and unique guilds into your d20 campaign. 128 pages for $19.99 this book is crammed with 30 common guilds as well as 11 highly detailed specialty guilds.
While this book is set in the award nominated Hunt: Rise of Evil setting for flavor it is designed to fit easily in any d20 campaign with a section that tells you how each guild will fit and where for the special guilds, The common guilds are designed to be primarily non-setting specific with your own campaign in mind.
Right here on EN World are two 4/5 reviews for G&A as well as reviews elswhere. All agree, this is a fabulous book crammed to the gills with usefull and enjoyable information for both players and GMs alike.
If you are a player who wants an interesting henchmen or ally from a guild or a GM who wants to see players more involved in the non-combat aspects of you game world then this book is for you.
That is April, now in May we have three titles coming:
Tournaments,. Fairs & Taverns:
What can I say about this book of games within the game. Any one who visits EN World knows about the best selling PDF version of this book. Now, expanded and released in print. this 96 page book is about to ship from our printer (today in fact) and will be in retail stores soon.
You will see it in stores very soon! Be sure to read the reviews of the great PDF version here at EN World and at RPGnow and just think, the print version has even more!
Dragonstar: Heart of the Machine:
This adventure in the Dragonstar line was supposed to be out last month but due to the changes in the SRD we altered some information. This highly anticipated book is on the way though, shipping with T,F&T at the same time.
Heart of the Machine is a stand alone adventure for the Dragonstar universe and is 64 pages. You can find more at our site.
Foul Locales: Behind the Gates:
This one got away on us and is now 136 pages of great foul locales for any d20 campaign.
In Urban Blight we focused on locales within the cityscape, in Beyond the Walls we gave you great and unusual locations for your wilderness, now in Behind the Gates we give you truly unique locations that can be plugged-in to your villages and hamlets.
Each locale is fully detailed and ready for use with maps by the award nomimated Ed Bourelle of Skeleton Key Games and designed to offer some great opportunities for adventure to your players. This book is about a week or so behind the others so expect it in stores close to the end of May!
A short note on June with more to come:
Arcane Mysteries: Artificer's Handbook and Giant Monster Rampage: World War will come in June.
July, at Gen Con you WILL want to visit us. We will be releasing our 144 page campaign adventure book for Monte Cook's Arcana Unearthed game called Siege at Ebonring Keep as well as our next massive Dragonstar adventure/sourcebook called Veterans. The amazing new adventure called the Hamlet of Thumble by our partner Open World Press, and the Players Archive, a character sheet and journal for 3e designed by the amazing Phil Reed. More to come on all this soon.