Mystic Eye
First Post
Hi all,
On its way from our printer as of Tuesday of this week are two highly anticipated books. The first is Tarot Magic, part of our Arcane Mysteries series. This book features a new or alternate magic system using tarot cards as well as a great system for using tarot readings within the game. This book feature hundreds of new and unique spells all based around the premise of the tarot deck and its meaning as well as new items, classes, creatures, etc.
The tarot reader looks up at the paladin and whispers,
" Beware David Ames for forces both good and ill surround you and your heart. There is a female who will, or has just, entered your life. You must be very careful with this one, for in her revolves many powerful energies that will greatly affect you. I see that she holds a gold balance that teeters to and fro. But alas! I cannot see what forces surround her as of yet."
"To continue, you have fought bravely and honorably for many long months. You have sent some of your foes to their just punishment, but I see one, foul and diseased, that escaped your sword. I also see that you have obtained some wealth from this foe, some bit of coin or object. It may even be an intangible thing, the foe's power or prestige. Ah yes, I see, I see. You will have a happy moment with your companions and even with your church. But it may not last, for I see that the foe from your past returns to reclaim that which you took. Beware! David, beware!"
NEXT! The long awaited Guilds and Adventures for The Hunt: Rise of Evil. This book details 30 generic guilds that you may find commonly in any campaign. These are structured to be used by both PCs interested in honing some of their non-combat skills to perfection as well as a way to make great allies and henchmen for the PCs. In section two of this book are a group of 11 highly detailed and crafted special societies for adventurers that offer tons of role playing options and intrigue. imbeded in these guilds are tons of new feats, news skills, spells, items, and tons more.
Also.....Don't forget, on shelves right now is the fantastic d20 supers game, Vigilance: Absolute Power, based off the highly rated PDF supers d20 game Vigilance and including not only new material but all of Darkness and Light as well. With 83 new feats, a great combat skill system, and fantastic use of the d20 rules you can play Vigilance as a great stand alone supers game or add its many new elements to any supers d20 based game you own.
Bluffside fans, time to go open your wallets as Dry Land: Empire of the Dragonsand is also in stores now. This 144 page book is as crammed with great information and details and you enjoyed in Bluffside: City on the Edge. Go grab it today.
On its way from our printer as of Tuesday of this week are two highly anticipated books. The first is Tarot Magic, part of our Arcane Mysteries series. This book features a new or alternate magic system using tarot cards as well as a great system for using tarot readings within the game. This book feature hundreds of new and unique spells all based around the premise of the tarot deck and its meaning as well as new items, classes, creatures, etc.
The tarot reader looks up at the paladin and whispers,
" Beware David Ames for forces both good and ill surround you and your heart. There is a female who will, or has just, entered your life. You must be very careful with this one, for in her revolves many powerful energies that will greatly affect you. I see that she holds a gold balance that teeters to and fro. But alas! I cannot see what forces surround her as of yet."
"To continue, you have fought bravely and honorably for many long months. You have sent some of your foes to their just punishment, but I see one, foul and diseased, that escaped your sword. I also see that you have obtained some wealth from this foe, some bit of coin or object. It may even be an intangible thing, the foe's power or prestige. Ah yes, I see, I see. You will have a happy moment with your companions and even with your church. But it may not last, for I see that the foe from your past returns to reclaim that which you took. Beware! David, beware!"
NEXT! The long awaited Guilds and Adventures for The Hunt: Rise of Evil. This book details 30 generic guilds that you may find commonly in any campaign. These are structured to be used by both PCs interested in honing some of their non-combat skills to perfection as well as a way to make great allies and henchmen for the PCs. In section two of this book are a group of 11 highly detailed and crafted special societies for adventurers that offer tons of role playing options and intrigue. imbeded in these guilds are tons of new feats, news skills, spells, items, and tons more.
Also.....Don't forget, on shelves right now is the fantastic d20 supers game, Vigilance: Absolute Power, based off the highly rated PDF supers d20 game Vigilance and including not only new material but all of Darkness and Light as well. With 83 new feats, a great combat skill system, and fantastic use of the d20 rules you can play Vigilance as a great stand alone supers game or add its many new elements to any supers d20 based game you own.
Bluffside fans, time to go open your wallets as Dry Land: Empire of the Dragonsand is also in stores now. This 144 page book is as crammed with great information and details and you enjoyed in Bluffside: City on the Edge. Go grab it today.