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Mega-Dungeons and Multiple Adventuring Groups
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<blockquote data-quote="Stormborn" data-source="post: 1146062" data-attributes="member: 14041"><p>I may be wrong in this, its been a while since I looked it over, but I belive Banewarrens by Monte Cooke deals with multiple adventurers in the same dungeon. You could always cannabilize that if you got a hold of it.</p><p></p><p>I have long been thinking about an organization that goes into dungeons after the adventurers have left, a kind of clean up crew. The ones that go looking for all the unopened doors and undiscovered rooms, maybe at the behest of local inhabitants. The idea of adventuring in a place where others have been makes the world more alive, I think. For lots of the reasons already discussed.</p><p></p><p>Good luck Tsunami, let us know how it goes.</p><p></p><p>PS Cardinal, your campaign setting sounds great. Willing to share more info with us? In another post or elsewhere?</p></blockquote><p></p>
[QUOTE="Stormborn, post: 1146062, member: 14041"] I may be wrong in this, its been a while since I looked it over, but I belive Banewarrens by Monte Cooke deals with multiple adventurers in the same dungeon. You could always cannabilize that if you got a hold of it. I have long been thinking about an organization that goes into dungeons after the adventurers have left, a kind of clean up crew. The ones that go looking for all the unopened doors and undiscovered rooms, maybe at the behest of local inhabitants. The idea of adventuring in a place where others have been makes the world more alive, I think. For lots of the reasons already discussed. Good luck Tsunami, let us know how it goes. PS Cardinal, your campaign setting sounds great. Willing to share more info with us? In another post or elsewhere? [/QUOTE]
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