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<blockquote data-quote="megamania" data-source="post: 3956907" data-attributes="member: 9255"><p><strong>Visceral Mass, Evolved Undead</strong></p><p></p><p>Something I created for an Albany Gameday session. I even had a beautiful (in a disgusting way) miniture of it made from a Mold Purgeing that I painted in an organic fleshy pink with blue then a HIGH gloss sealant to give it that wet look. yummy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>VISCERAL MASS, EVOLVED UNDEAD </p><p>INIT-2 SP40/climb 20 AC 15 (TO10 FT14 ) AL N CR 7 HD 12d12 (72)</p><p>HUGE UNDEAD Ooze SAVES F+5 R+8 W+2 S36 D07 C** I 01 W-1 C03</p><p>ATTACKS / DAM SLAM +18 melee 2d6+13 damage </p><p>FULL ROUND SLAM (x4) +18 melee 2d6+13 damage </p><p>BASE ATT / GRAPPLE: +5 / +21 </p><p>ARMOR 15(-2 dex, +6 Nac, +1 Dodge from HASTE)</p><p>SPEC ATT INTESTINIAL ROPES (EX): Use three loops of intestines to attack with per round.</p><p> SLAM Attack of 1d6(med)+STR MOD</p><p> CONSTRICT (EX): Grapple allows Auto SLAM Damage. </p><p> IMPROVED GRAB (EX): Hit with a slam attack it can grapple.</p><p> STENCH (SU): DC 12 FORT or become sickened for 1d6+4 MIN CHA BASED</p><p> SPELL-LIKE ABILITY (SU): HASTE</p><p> FAST HEALING (SU): 3/RD so long as it has 1 hp remaining</p><p>SPEC QUA IMMUNITIES (EX): ½ DAM from Piercing and slashing damage</p><p> OOZE TRAITS (EX): Mindless (immune to mind altering effects / spells), Blind and </p><p>Immune to Poison, Sleep, Para, Poly and Stunning</p><p>Immune to Crits</p><p> UNDEAD TRAITS (EX): As above plus no food, sleep, drink or air</p><p>FACE / REACH 15 / 10 10 with Int. Rope Attack</p><p>SKILLS Hide +6 </p><p>FEATS nada </p><p>TREASURE nada</p><p>LANGUAGE nada </p><p>BOOK / PAGE NIGHTMARES & DREAMS: Page 66</p><p>HOOK Remains of a cursed/gutted giant of long ago. </p><p>NOTES 3.5 Original 3.0 This has been updated to 3.5 Ooze creature type </p><p>Updated using 3.5 undead</p><p>Updated for med-large-huge using MM 3.5</p><p>Evolved Undead Template Libris Mortus page 99 Gave it 01 INT from Evil</p></blockquote><p></p>
[QUOTE="megamania, post: 3956907, member: 9255"] [b]Visceral Mass, Evolved Undead[/b] Something I created for an Albany Gameday session. I even had a beautiful (in a disgusting way) miniture of it made from a Mold Purgeing that I painted in an organic fleshy pink with blue then a HIGH gloss sealant to give it that wet look. yummy :eek: VISCERAL MASS, EVOLVED UNDEAD INIT-2 SP40/climb 20 AC 15 (TO10 FT14 ) AL N CR 7 HD 12d12 (72) HUGE UNDEAD Ooze SAVES F+5 R+8 W+2 S36 D07 C** I 01 W-1 C03 ATTACKS / DAM SLAM +18 melee 2d6+13 damage FULL ROUND SLAM (x4) +18 melee 2d6+13 damage BASE ATT / GRAPPLE: +5 / +21 ARMOR 15(-2 dex, +6 Nac, +1 Dodge from HASTE) SPEC ATT INTESTINIAL ROPES (EX): Use three loops of intestines to attack with per round. SLAM Attack of 1d6(med)+STR MOD CONSTRICT (EX): Grapple allows Auto SLAM Damage. IMPROVED GRAB (EX): Hit with a slam attack it can grapple. STENCH (SU): DC 12 FORT or become sickened for 1d6+4 MIN CHA BASED SPELL-LIKE ABILITY (SU): HASTE FAST HEALING (SU): 3/RD so long as it has 1 hp remaining SPEC QUA IMMUNITIES (EX): ½ DAM from Piercing and slashing damage OOZE TRAITS (EX): Mindless (immune to mind altering effects / spells), Blind and Immune to Poison, Sleep, Para, Poly and Stunning Immune to Crits UNDEAD TRAITS (EX): As above plus no food, sleep, drink or air FACE / REACH 15 / 10 10 with Int. Rope Attack SKILLS Hide +6 FEATS nada TREASURE nada LANGUAGE nada BOOK / PAGE NIGHTMARES & DREAMS: Page 66 HOOK Remains of a cursed/gutted giant of long ago. NOTES 3.5 Original 3.0 This has been updated to 3.5 Ooze creature type Updated using 3.5 undead Updated for med-large-huge using MM 3.5 Evolved Undead Template Libris Mortus page 99 Gave it 01 INT from Evil [/QUOTE]
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