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<blockquote data-quote="megamania" data-source="post: 3959764" data-attributes="member: 9255"><p>TYRANID, ZOANTHROPE INIT+7 SP20/fly 60 good AC 24 (TO14 FT18 ) AL LE CR 12 </p><p>HD9d8+27 (65) </p><p>Large Outsider (native) SAVES F+8 R+11 W+10 S22 D20 C16 I21 W19 C19</p><p>ATTACKS / DAM BITE +14 melee (1d3+7 plus Poison) </p><p>FULL ROUND BITE +14 melee (1d3+7 plus Poison) </p><p>BASE ATT / GRAPPLE: +9 / +17 </p><p>ARMOR 24(-1 sz, +5 dex, +10 nac)</p><p>SPEC ATT Constrict 2d8+6 (EX) successful Grapple</p><p> Improved Grab (EX) Up to 2 sz bigger grapple as a FREE Action no att of Opp</p><p> Poison (EX) Fort DC16 2d4 STR 2nd 4d4 STR</p><p> Psionics AT WILL: Detect Chaos, Detect Evil, Detect Good, Detect Law, </p><p>Detect Thoughts DC 15, Invis, Planeshift (DC 20), Polymorph self </p><p>CASTER LV 9</p><p> Spells 9th level Sorcerers BUT pick from Mage and CLERIC spells also pick from</p><p> Domain spells of Law, Air and Good. DC 14 + spell level</p><p> 6/7/7/7/4</p><p> 0= Cure Minor Wounds, Daze, Disrupt Undead, Light, Obscur Mist, </p><p>Ray of Frost, Read Magic, Resist</p><p>1= Endure Eleme, Mage Armor, Pro Chaos, True Strike, Wind Wall</p><p>2= Cure Moderate Wounds, Eagle’s Splendor, Scorching Ray, Silence</p><p>3= Gas Form, Magic Circle vs Evil, Summon Mon III</p><p>4= Charm Monster, Freedom of Movement</p><p> SMITE GOOD (SU) 1/day +9 to one attack</p><p> SPELL-LIKE ABILITIES (SU) Darkness 3/day, Desecrate, Unholy Blight, Poison 3/day,</p><p> and Contagion</p><p> MIND BLAST (SP) 60ft Cone WILL DC 18 or STUNNED 3d4 rds as 4th level spell</p><p>SPEC QUA Darkvision 60ft</p><p> Ethereal Jaunt (SU) Caster level 16 16rds invisible free to move up/down/side to side </p><p>at ½ speed and thru solid objects CAN NOT ATT when in Ethereal Plane unless</p><p> target is also</p><p> Telepathy 90ft</p><p> Immune to ALL Poisons</p><p> Resistance 10 to Acid, Cold, Elec and Fire</p><p> Damage Reduction 5/magic</p><p> Supernatural Bite</p><p> Spell Resistance 19</p><p>FACE / REACH 10 / 5</p><p>SKILLS Con +20, Dip +18, Jump +2, Know: History +17, Know: Arcane +17, List +18, Search =17,</p><p> S Mot +16, Spellcraft +17/+19 scrolls, Spot +19, Surv +9 / +11 vs Tracks, Tumble =19, </p><p>Use Magic Dev +21/+23 scrolls </p><p>FEATS Dodge, Empower Spell, Eschew Materials, Hover, Impr Init </p><p>TREASURE standard</p><p>LANGUAGE Celestrial, Common and Draconic </p><p>BOOK / PAGE MM 3.5 page 37 </p><p>HOOK </p><p>NOTES 3.5 Based on Couatl with minor adjustments Also gave it the Mind Flayers Mind Blast Power</p></blockquote><p></p>
[QUOTE="megamania, post: 3959764, member: 9255"] TYRANID, ZOANTHROPE INIT+7 SP20/fly 60 good AC 24 (TO14 FT18 ) AL LE CR 12 HD9d8+27 (65) Large Outsider (native) SAVES F+8 R+11 W+10 S22 D20 C16 I21 W19 C19 ATTACKS / DAM BITE +14 melee (1d3+7 plus Poison) FULL ROUND BITE +14 melee (1d3+7 plus Poison) BASE ATT / GRAPPLE: +9 / +17 ARMOR 24(-1 sz, +5 dex, +10 nac) SPEC ATT Constrict 2d8+6 (EX) successful Grapple Improved Grab (EX) Up to 2 sz bigger grapple as a FREE Action no att of Opp Poison (EX) Fort DC16 2d4 STR 2nd 4d4 STR Psionics AT WILL: Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Thoughts DC 15, Invis, Planeshift (DC 20), Polymorph self CASTER LV 9 Spells 9th level Sorcerers BUT pick from Mage and CLERIC spells also pick from Domain spells of Law, Air and Good. DC 14 + spell level 6/7/7/7/4 0= Cure Minor Wounds, Daze, Disrupt Undead, Light, Obscur Mist, Ray of Frost, Read Magic, Resist 1= Endure Eleme, Mage Armor, Pro Chaos, True Strike, Wind Wall 2= Cure Moderate Wounds, Eagle’s Splendor, Scorching Ray, Silence 3= Gas Form, Magic Circle vs Evil, Summon Mon III 4= Charm Monster, Freedom of Movement SMITE GOOD (SU) 1/day +9 to one attack SPELL-LIKE ABILITIES (SU) Darkness 3/day, Desecrate, Unholy Blight, Poison 3/day, and Contagion MIND BLAST (SP) 60ft Cone WILL DC 18 or STUNNED 3d4 rds as 4th level spell SPEC QUA Darkvision 60ft Ethereal Jaunt (SU) Caster level 16 16rds invisible free to move up/down/side to side at ½ speed and thru solid objects CAN NOT ATT when in Ethereal Plane unless target is also Telepathy 90ft Immune to ALL Poisons Resistance 10 to Acid, Cold, Elec and Fire Damage Reduction 5/magic Supernatural Bite Spell Resistance 19 FACE / REACH 10 / 5 SKILLS Con +20, Dip +18, Jump +2, Know: History +17, Know: Arcane +17, List +18, Search =17, S Mot +16, Spellcraft +17/+19 scrolls, Spot +19, Surv +9 / +11 vs Tracks, Tumble =19, Use Magic Dev +21/+23 scrolls FEATS Dodge, Empower Spell, Eschew Materials, Hover, Impr Init TREASURE standard LANGUAGE Celestrial, Common and Draconic BOOK / PAGE MM 3.5 page 37 HOOK NOTES 3.5 Based on Couatl with minor adjustments Also gave it the Mind Flayers Mind Blast Power [/QUOTE]
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