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MEG's Urban Blight -- your thoughts wanted
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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 322656" data-attributes="member: 5988"><p>Ok Naphtor, as promised, I went out and found Urban Blight at another LGS and brought it home. So which sections did you write/contribute to? ( I'll pay special attention... )</p><p></p><p>I am looking to flesh out a city that will be the HQ of an upcoming campaign, and thus was very interested in this book. I also bought ATLAS's Seven Cities today with the same purpose in mind ( i'll be lifting locations from several "cities" ). </p><p></p><p>FIRST IMPRESSIONS: </p><p>UB definitely seems more encounter oriented than I was expecting, and seems to deviate a little from the marketing description on the back cover. I don't think that every tavern my NPC's might enter needs an encounter level rating, and I would hope that most Leather Goods shops will not have Ghouls lurking in the wings. So far, it is not that I don't like what I am seeing, it is just that I may need to adjust my planned usage of the product ( or not use ALL the detail... ). </p><p></p><p>I'm definitely "down" for the re-usability of a location, and think some in UB will work marvelously ( Sar-Ra-Tu's Gaming House for one - I would have loved to see more detail on the games and how to run them, getting the PC's involved in the action { section 4 etc.. } ). </p><p></p><p>My first Mystic Eye Product! I'm looking forward to reading it all the way through, and if I can still find this thread later, perhaps I'll post some follow up impressions.</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 322656, member: 5988"] Ok Naphtor, as promised, I went out and found Urban Blight at another LGS and brought it home. So which sections did you write/contribute to? ( I'll pay special attention... ) I am looking to flesh out a city that will be the HQ of an upcoming campaign, and thus was very interested in this book. I also bought ATLAS's Seven Cities today with the same purpose in mind ( i'll be lifting locations from several "cities" ). FIRST IMPRESSIONS: UB definitely seems more encounter oriented than I was expecting, and seems to deviate a little from the marketing description on the back cover. I don't think that every tavern my NPC's might enter needs an encounter level rating, and I would hope that most Leather Goods shops will not have Ghouls lurking in the wings. So far, it is not that I don't like what I am seeing, it is just that I may need to adjust my planned usage of the product ( or not use ALL the detail... ). I'm definitely "down" for the re-usability of a location, and think some in UB will work marvelously ( Sar-Ra-Tu's Gaming House for one - I would have loved to see more detail on the games and how to run them, getting the PC's involved in the action { section 4 etc.. } ). My first Mystic Eye Product! I'm looking forward to reading it all the way through, and if I can still find this thread later, perhaps I'll post some follow up impressions. [/QUOTE]
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