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Meh. Maybe we won't.
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<blockquote data-quote="Ryltar" data-source="post: 2172956" data-attributes="member: 19393"><p>I've gotta agree with you here, Quasqueton, and I've had this problem as well.</p><p></p><p>Explanation: While I, as a DM try to avoid so-called railroads at all costs - <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> - my players seem to *want* me to railroad. They just don't like the kind of game where they decide what happens - already tried that.</p><p></p><p>However, it is my style of GMing to present to the PCs a "living, breathing" world, in which not everything is tailored to their party level and resources, despite of the above fact. So, I've had quite a number of situations where my players got their characters into a situation like the one you mentioned - a situation, in which railroading would have been the only key to saving the characters, considering their behavior toward the OSBA - and *then* proceed to go the "What if we say no?" way.</p><p></p><p>Usually, that's when I have to stop the game for a minute and tell them, OOC, that they got themselves into this, and that they've got to live with the choices they made.</p><p></p><p>Of course, this is not exactly the solution I would like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> - stuff like that should be obvious from an IG point of view. So, I'm very much interested if anything develops from this thread.</p><p></p><p>I don't think there is any solution to this dilemma, except for hoping the PCs will react accordingly to the situation, and not in a "lets screw the DM" kind of way.</p></blockquote><p></p>
[QUOTE="Ryltar, post: 2172956, member: 19393"] I've gotta agree with you here, Quasqueton, and I've had this problem as well. Explanation: While I, as a DM try to avoid so-called railroads at all costs - :eek: - my players seem to *want* me to railroad. They just don't like the kind of game where they decide what happens - already tried that. However, it is my style of GMing to present to the PCs a "living, breathing" world, in which not everything is tailored to their party level and resources, despite of the above fact. So, I've had quite a number of situations where my players got their characters into a situation like the one you mentioned - a situation, in which railroading would have been the only key to saving the characters, considering their behavior toward the OSBA - and *then* proceed to go the "What if we say no?" way. Usually, that's when I have to stop the game for a minute and tell them, OOC, that they got themselves into this, and that they've got to live with the choices they made. Of course, this is not exactly the solution I would like :( - stuff like that should be obvious from an IG point of view. So, I'm very much interested if anything develops from this thread. I don't think there is any solution to this dilemma, except for hoping the PCs will react accordingly to the situation, and not in a "lets screw the DM" kind of way. [/QUOTE]
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