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Melee and Ranged Weapon Mastery
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<blockquote data-quote="Gabriel_Penn" data-source="post: 4841077" data-attributes="member: 84257"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Hello All!</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">I need a ruling here! I tried posting this for the WotC guys, but they won't answer any questions not related to v4.0. I'm a DM of 15 years and I just can't accept the WotC rules and official errata on the Melee Weapon Mastery and Ranged Weapon Mastery feats. In fact, I was sure it had to be a misprint. Please let me know what you guys think! <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">I need a clarification on the rules for the feats Melee Weapon Mastery and Ranged Weapon Mastery from Players Handbook 2. A player of mine, who already has Weapon Focus (Rapier) and Weapon Specialization (Rapier) wants to pick up the feat Melee Weapon Mastery (Piercing). According to what the rules seem to imply, that would give him a +2 attack and damage bonus with all piercing weapons. No problems there...yet. Now here’s where I think we’re either reading it wrong, or it’s an insanely overpowered feat. The errata specifically states as follows:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"> </span></span></span></span></strong></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-size: 10px">Does the bonus from Melee Weapon Mastery (</span></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"><em><span style="font-family: 'Times New Roman'"><span style="font-family: 'Times New Roman'"><span style="font-size: 10px">Player’s </span><span style="font-size: 10px">Handbook II, </span></span></span></em><span style="font-family: 'Times New Roman'"><span style="font-family: 'Times New Roman'"><span style="font-size: 10px">81) stack with bonuses from Weapon Focus </span><span style="font-size: 10px">and Weapon Specialization?</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Times New Roman'"></span></span></strong></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"><strong><span style="font-family: 'Times New Roman'"><span style="font-family: 'Times New Roman'"></span></span></strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><p style="text-align: left"><span style="font-size: 10px">Yes. A character with Weapon Focus (longsword), Weapon </span><span style="font-size: 10px">Specialization (longsword), and Melee Weapon Mastery </span><span style="font-size: 10px">(slashing) would have a +3 bonus on attack rolls and a +4 </span><span style="font-size: 10px">bonus on damage rolls with longswords, and a +2 bonus on </span><span style="font-size: 10px">attack and damage rolls with all other slashing weapons.</span></p><p></span></span></span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"></span></span></span></span></span></span></span><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">How can this possibly be balanced? </span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">To consider in your ruling, I’ll compare this feat to two feats in the Players Handbook:</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Greater Weapon Focus:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Prerequisites: proficiency with weapon, Weapon Focus with weapon, fighter level 8th.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Benefits: +1 to attacks with weapon, stacking with Weapon Focus for a total bonus of +2 attack.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Greater Weapon Specialization:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Prerequisites: proficiency with Weapon, Weapon Focus with weapon, Greater Weapon Focus with weapon, Weapon Specialization with weapon, fighter level 12th.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Benefits: +2 to damage with weapon, stacking with Weapon Specialization for a total bonus of +4 damage.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Melee (or Ranged) Weapon Mastery:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Prerequisites: proficiency with weapon, Weapon Focus with weapon, Weapon Specialization with weapon, Base Attack Bonus +8.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Benefits: +2 attack and damage with focused and specialized weapon TYPE. Stacking with focused and specialized weapon bonuses yields a +3 attack and +4 damage with that specific weapon.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Surely this can’t be right! The Weapon Mastery only requires 2 feats, 4 effective fighter levels (implied by Weapon Specialization), and a +8 attack bonus--and yet this feat provides everything listed above? How can this be possible when Greater Weapon Specialization requires 3 feats, 12 fighter levels, and a +12 attack bonus (implied in the fighter levels)--and yet it only provides +2 additional damage with one specific weapon.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Do you see my dilemma? And yet it’s hard for me to convince my player that this feat is overpowered when the errata seems to confirm the above reading of it. I am the DM, and I can, of course, simply disallow it. I’ll have to, in fact, unless I want to give the feat to every high level NPC fighter in my game (since no fighter in their right mind would EVER turn down the feat as currently understood).</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Please help clarify this for me. If the feat really provides the benefits listed above, please explain to me how this is not a MUCH better feat than ones with parallel prerequisites listed in the Players Handbook. </span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Thanks for your help.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Sincerely,</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">GP</span></span></span></p></blockquote><p></p>
[QUOTE="Gabriel_Penn, post: 4841077, member: 84257"] [FONT=Times New Roman][SIZE=3][COLOR=white]Hello All![/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]I need a ruling here! I tried posting this for the WotC guys, but they won't answer any questions not related to v4.0. I'm a DM of 15 years and I just can't accept the WotC rules and official errata on the Melee Weapon Mastery and Ranged Weapon Mastery feats. In fact, I was sure it had to be a misprint. Please let me know what you guys think! :erm:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]I need a clarification on the rules for the feats Melee Weapon Mastery and Ranged Weapon Mastery from Players Handbook 2. A player of mine, who already has Weapon Focus (Rapier) and Weapon Specialization (Rapier) wants to pick up the feat Melee Weapon Mastery (Piercing). According to what the rules seem to imply, that would give him a +2 attack and damage bonus with all piercing weapons. No problems there...yet. Now here’s where I think we’re either reading it wrong, or it’s an insanely overpowered feat. The errata specifically states as follows:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white][B][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1] [LEFT][SIZE=2]Does the bonus from Melee Weapon Mastery ([/SIZE][/LEFT][/SIZE][LEFT][/left][/FONT][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][I][FONT=Times New Roman][FONT=Times New Roman][SIZE=2]Player’s [/SIZE][SIZE=2]Handbook II, [/SIZE][/FONT][/FONT][/I][FONT=Times New Roman][FONT=Times New Roman][/FONT][/FONT][FONT=Times New Roman][FONT=Times New Roman][SIZE=2]81) stack with bonuses from Weapon Focus [/SIZE][SIZE=2]and Weapon Specialization?[/SIZE][/FONT][/FONT][/LEFT][FONT=Times New Roman][FONT=Times New Roman] [/font][/font][/B][FONT=Times New Roman][FONT=Times New Roman][/FONT][/FONT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][LEFT][SIZE=2]Yes. A character with Weapon Focus (longsword), Weapon [/SIZE][SIZE=2]Specialization (longsword), and Melee Weapon Mastery [/SIZE][SIZE=2](slashing) would have a +3 bonus on attack rolls and a +4 [/SIZE][SIZE=2]bonus on damage rolls with longswords, and a +2 bonus on [/SIZE][SIZE=2]attack and damage rolls with all other slashing weapons.[/SIZE][/LEFT] [SIZE=2][/SIZE] [/SIZE][/FONT][/SIZE][/FONT][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=white]How can this possibly be balanced? [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]To consider in your ruling, I’ll compare this feat to two feats in the Players Handbook:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Greater Weapon Focus:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Prerequisites: proficiency with weapon, Weapon Focus with weapon, fighter level 8th.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Benefits: +1 to attacks with weapon, stacking with Weapon Focus for a total bonus of +2 attack.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Greater Weapon Specialization:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Prerequisites: proficiency with Weapon, Weapon Focus with weapon, Greater Weapon Focus with weapon, Weapon Specialization with weapon, fighter level 12th.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Benefits: +2 to damage with weapon, stacking with Weapon Specialization for a total bonus of +4 damage.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Melee (or Ranged) Weapon Mastery:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Prerequisites: proficiency with weapon, Weapon Focus with weapon, Weapon Specialization with weapon, Base Attack Bonus +8.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Benefits: +2 attack and damage with focused and specialized weapon TYPE. Stacking with focused and specialized weapon bonuses yields a +3 attack and +4 damage with that specific weapon.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Surely this can’t be right! The Weapon Mastery only requires 2 feats, 4 effective fighter levels (implied by Weapon Specialization), and a +8 attack bonus--and yet this feat provides everything listed above? How can this be possible when Greater Weapon Specialization requires 3 feats, 12 fighter levels, and a +12 attack bonus (implied in the fighter levels)--and yet it only provides +2 additional damage with one specific weapon.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Do you see my dilemma? And yet it’s hard for me to convince my player that this feat is overpowered when the errata seems to confirm the above reading of it. I am the DM, and I can, of course, simply disallow it. I’ll have to, in fact, unless I want to give the feat to every high level NPC fighter in my game (since no fighter in their right mind would EVER turn down the feat as currently understood).[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Please help clarify this for me. If the feat really provides the benefits listed above, please explain to me how this is not a MUCH better feat than ones with parallel prerequisites listed in the Players Handbook. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Thanks for your help.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Sincerely,[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]GP[/COLOR][/SIZE][/FONT] [COLOR=white][/COLOR] [/QUOTE]
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