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Melee Ascendant! magic sleeping with the fishes?
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<blockquote data-quote="Belen" data-source="post: 837374" data-attributes="member: 1405"><p>I still disagree and I would love to know how to get a HOLD DC that high by 5th level. The only way I can imagine it is if the mage specifically burned a feat that allowed her to get a plus to that school of magic. Wizards do not get that many feats and they have metamagic, item creation, and normal feats to deal with. Most wizards never come close to getting all that they want.</p><p></p><p>I have to wonder what your group is doing wrong if the wizard is stealing the show at those levels. If you taken into account SR, and immunities to elemental spells, then that mage should find plenty to hamper her style.</p><p></p><p>Also, a GM who knows a mage is in a party can purposely place obstacles against magic. Everyone routinely places obstacles against melee characters, ie other melee types, but I have noticed that many GMs never create balanced opposition. ie. A GM does not want to mess with a caster throwing spells against the party, so just throws one or two types of classes against a group. There is a reason that mages can dispel oter spells! I say use it rather than water down the game.</p><p></p><p>There is no reason to have melee characters become more powerful than casters. They already get full mult-classing benefits, while mages suffer if they wish to multiclass.....</p><p></p><p><sigh></p></blockquote><p></p>
[QUOTE="Belen, post: 837374, member: 1405"] I still disagree and I would love to know how to get a HOLD DC that high by 5th level. The only way I can imagine it is if the mage specifically burned a feat that allowed her to get a plus to that school of magic. Wizards do not get that many feats and they have metamagic, item creation, and normal feats to deal with. Most wizards never come close to getting all that they want. I have to wonder what your group is doing wrong if the wizard is stealing the show at those levels. If you taken into account SR, and immunities to elemental spells, then that mage should find plenty to hamper her style. Also, a GM who knows a mage is in a party can purposely place obstacles against magic. Everyone routinely places obstacles against melee characters, ie other melee types, but I have noticed that many GMs never create balanced opposition. ie. A GM does not want to mess with a caster throwing spells against the party, so just throws one or two types of classes against a group. There is a reason that mages can dispel oter spells! I say use it rather than water down the game. There is no reason to have melee characters become more powerful than casters. They already get full mult-classing benefits, while mages suffer if they wish to multiclass..... <sigh> [/QUOTE]
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