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Melee Attack and Cover
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<blockquote data-quote="GoLu" data-source="post: 4298287" data-attributes="member: 58460"><p>It looks like the rules in the DMG are different from the rules in the PHB.</p><p></p><p>Clarification: The DMG has different rules for melee cover and ranged cover, with ranged attacks originating from a corner of your square and melee attacks originating from every corner of your square. The PHB only uses the single corner rules.</p><p></p><p>Also, the line of sight and line of effect rules seem to be slightly different from the cover rules, even though they basically serve the same purpose (aka, obstructed LoE is cover). I think the idea is that even if all four lines from your coner to the target square's four corners are blocked, there is a chance that there is some other line between somewhere in the squares that isn't blocked.</p></blockquote><p></p>
[QUOTE="GoLu, post: 4298287, member: 58460"] It looks like the rules in the DMG are different from the rules in the PHB. Clarification: The DMG has different rules for melee cover and ranged cover, with ranged attacks originating from a corner of your square and melee attacks originating from every corner of your square. The PHB only uses the single corner rules. Also, the line of sight and line of effect rules seem to be slightly different from the cover rules, even though they basically serve the same purpose (aka, obstructed LoE is cover). I think the idea is that even if all four lines from your coner to the target square's four corners are blocked, there is a chance that there is some other line between somewhere in the squares that isn't blocked. [/QUOTE]
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Melee Attack and Cover
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