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*Pathfinder & Starfinder
Melee attacks at range
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4161798" data-attributes="member: 19675"><p>"Cheapest" way to get reach besides a reach weapon is basically PsyWar with 2 levels of Expansion.</p><p></p><p>Check out this thread:</p><p></p><p><a href="http://www.enworld.org/showthread.php?t=221617&page=2" target="_blank">http://www.enworld.org/showthread.php?t=221617&page=2</a></p><p></p><p>Then there are two feat trees you should know about: Aberration feat Inhuman Reach (LoM p 180; prereq: Aberration Blood LoM p178) which adds 5' to your reach. There is ALSO the Vile feat Deformity [Tall] (HoH p 121; prereq: Willing Deformity, HoH p125) which gives your PC the natural reach of a PC one size larger.</p><p></p><p>With both, a M sized PC would gain the natural reach of a L creature, with an additional +5' for the Inhuman Reach. Factor in the Expansion...</p><p></p><p>There are also polearm-specific feats in one of the FR sourcebooks and in DCv1 that grant +5 reach to an attack as well, but don't add to your actual reach, so you don't actually threaten in that additional space.</p><p></p><p>If you couple all of that with some kind of ability to channel spell energy through your weapon (Duskblade, Spellsword, Arcane Strike, etc.), things can get nasty...but it is kind of clunky.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4161798, member: 19675"] "Cheapest" way to get reach besides a reach weapon is basically PsyWar with 2 levels of Expansion. Check out this thread: [url]http://www.enworld.org/showthread.php?t=221617&page=2[/url] Then there are two feat trees you should know about: Aberration feat Inhuman Reach (LoM p 180; prereq: Aberration Blood LoM p178) which adds 5' to your reach. There is ALSO the Vile feat Deformity [Tall] (HoH p 121; prereq: Willing Deformity, HoH p125) which gives your PC the natural reach of a PC one size larger. With both, a M sized PC would gain the natural reach of a L creature, with an additional +5' for the Inhuman Reach. Factor in the Expansion... There are also polearm-specific feats in one of the FR sourcebooks and in DCv1 that grant +5 reach to an attack as well, but don't add to your actual reach, so you don't actually threaten in that additional space. If you couple all of that with some kind of ability to channel spell energy through your weapon (Duskblade, Spellsword, Arcane Strike, etc.), things can get nasty...but it is kind of clunky. [/QUOTE]
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