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<blockquote data-quote="Orlandeau" data-source="post: 7075200" data-attributes="member: 6875699"><p><span style="font-family: 'arial'"><span style="font-size: 12px">I have yet to play in any campaign over level 6. So all of my experience is based on theory. I had an idea for a Gish type char, but when it comes to upper-level play, I have no clue as to the weight certain ability scores/spells/features carry.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">My build starts off close to a 2/18</span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">sorcadin</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px"> build thanks to the fantastic guide by Gastronomie. After it comes online at Lvl 5 I would start investing in EK to level 11 or 12 that way I could have the 3 attacks and the ASI improvements.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">So in summary: S D C I W C</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">Vuman</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px">/half-elf city watch 16+8+14+8+12+(16 or 17)</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Constitution save feat</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">GWF and Defense fighting styles</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">Smites</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px"> and smite spells</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Healing options</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Metamagic for BB/GFB</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Action surge / short rest heal</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Enemy Disadvantage against Saving throws (Eld. Strike)</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">4-5 languages</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">LVL. 5 spell slots at least with Lvl 4</span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">sorc</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px"> spells</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">3 attacks</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">5-6 ASI's</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">And plenty of Main/Bonus/Reaction economy with </span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">warcaster</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px"> and the shield spell</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Example:</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Action: Attacks and </span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">smites</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Bonus action: quickened spells</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Reaction: Shield or Booming Blade OA</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">If it's important, I'd do 168 average dmg. 292 with Action surge with no misses, no crits, and a full BB.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">my math is poor, but I'm pretty sure the 168 is right. The</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">Would this be worth it, is the lack of higher level spells important? Would there be too much overlap with the spells of the EK and </span></span><span style="font-family: 'Calibri'"><span style="font-family: 'arial'"><span style="font-size: 12px">sorc</span></span><span style="font-family: 'arial'"><span style="font-size: 12px">? Or would it just be better to go 6/14 </span></span><span style="font-family: 'arial'"><span style="font-size: 12px">sorcadin</span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px"> for 2 attacks and a quickened BB/GFB and spell slots? How viable is it compared to other class combinations?</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px">I know it's how you want to play it, but I wanted to </span></span><span style="font-size: 12px"><span style="font-family: 'arial'">be </span></span><span style="font-family: 'arial'"><span style="font-size: 10px"><span style="font-size: 12px">a </span></span></span><span style="font-family: 'arial'"><span style="font-size: 12px">spellsword</span></span><span style="font-family: 'arial'"><span style="font-size: 12px"> juggernaut. And it's worth noting I can consider myself addicted to multiclassing just because I don’t like commitment.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 12px"></span></span></p></blockquote><p></p>
[QUOTE="Orlandeau, post: 7075200, member: 6875699"] [FONT=arial][SIZE=3]I have yet to play in any campaign over level 6. So all of my experience is based on theory. I had an idea for a Gish type char, but when it comes to upper-level play, I have no clue as to the weight certain ability scores/spells/features carry. My build starts off close to a 2/18[/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]sorcadin[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3] build thanks to the fantastic guide by Gastronomie. After it comes online at Lvl 5 I would start investing in EK to level 11 or 12 that way I could have the 3 attacks and the ASI improvements. So in summary: S D C I W C [/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]Vuman[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3]/half-elf city watch 16+8+14+8+12+(16 or 17) Constitution save feat GWF and Defense fighting styles [/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]Smites[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3] and smite spells Healing options Metamagic for BB/GFB Action surge / short rest heal Enemy Disadvantage against Saving throws (Eld. Strike) 4-5 languages LVL. 5 spell slots at least with Lvl 4[/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]sorc[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3] spells 3 attacks 5-6 ASI's And plenty of Main/Bonus/Reaction economy with [/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]warcaster[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3] and the shield spell Example: Action: Attacks and [/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]smites[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3] Bonus action: quickened spells Reaction: Shield or Booming Blade OA If it's important, I'd do 168 average dmg. 292 with Action surge with no misses, no crits, and a full BB. my math is poor, but I'm pretty sure the 168 is right. The Would this be worth it, is the lack of higher level spells important? Would there be too much overlap with the spells of the EK and [/SIZE][/FONT][FONT=Calibri][FONT=arial][SIZE=3]sorc[/SIZE][/FONT][FONT=arial][SIZE=3]? Or would it just be better to go 6/14 [/SIZE][/FONT][FONT=arial][SIZE=3]sorcadin[/SIZE][/FONT][/FONT][FONT=arial][SIZE=3] for 2 attacks and a quickened BB/GFB and spell slots? How viable is it compared to other class combinations? I know it's how you want to play it, but I wanted to [/SIZE][/FONT][SIZE=3][FONT=arial]be [/FONT][/SIZE][FONT=arial][SIZE=2][SIZE=3]a [/SIZE][/SIZE][/FONT][SIZE=2][SIZE=3][/SIZE][/SIZE][FONT=arial][SIZE=3]spellsword[/SIZE][/FONT][SIZE=3][/SIZE][FONT=arial][SIZE=2][/SIZE][SIZE=3] juggernaut. And it's worth noting I can consider myself addicted to multiclassing just because I don’t like commitment. [/SIZE][/FONT] [/QUOTE]
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