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Melee Smackdown - Who kicks more butt, PsyWar or Ftr? Prove it!
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<blockquote data-quote="Scion" data-source="post: 1715375" data-attributes="member: 5777"><p>The part you quoted clearly states, 'I feel...' Also, what you have stated here are also just assertions, and fairly unsupported ones really.</p><p></p><p></p><p></p><p>What are you talking about? You are jumping to conclusions.</p><p></p><p>The power in question that you are talking about is currently equivalent to something above a 9th level spell. The effect that it does costs a great deal in order to get anything out of it.</p><p></p><p>At these levels it is easy for a single strike from the foe to deal much, much more than will be returned. I have simply maxed it out, and even then it only helps flesh the character out.</p><p></p><p>Like I said, I think it should allow SR the first time for each opponent it hurts, but beyond that it seems fine. The only odd thing is that it bypasses regen, but I dont see that as a problem at all.</p><p></p><p>My psychic warrior build is keeping up just fine in damage though thanks. Its average damage per hit is higher, its average damage per round is only slightly lower (the big disparity above, as I have stated multiple times, is because of equipment choice. By getting a single pair of boots the damages become nearly the same), and with expenditure of a few resources the psychic warriors damage goes much higher.</p><p></p><p></p><p></p><p>more assertions that have no place here, and are not well founded.</p><p></p><p></p><p></p><p>My build shows nothing of the sort. If you feel that way do try to actually provide some real reasoning.</p><p></p><p>The psychic warriors emphasis changed greatly from 3.0 to 3.5. His feat choices were completely changed, pp aquisistion and powers are different, and what he needs to do to be good at what he does changes considerably.</p><p></p><p>The build I made was a manifesting psychic warrior. Almost the same as a buffing character who then goes into melee. He is actually doing very well, although I had to pull out many, many more stops than should have been necissary.</p><p></p><p>Fleshed out? sure, but then the vast majority of the system still needs work. Especially the fighter.</p><p></p><p>The psychic warrior is definately much too weak though. With useing a few powers in proper combination and maxed out at the utmost of levels it is a very interesting build. Anything below this level and it loses power incredibly rapidly.</p><p></p><p></p><p></p><p>Of course, the psychic warrior was based after the fighter in a lot of ways.</p><p></p><p>Since it is based off of the weakest class though it is going to have some problems.</p><p></p><p>Still though, even with that they have made vast improvements over the fighter. The psychic warrior is versitile, powerful, and has many options just from a single source whereas the fighter needs to have a great number of different sources to keep up (a good amount of those sources were condensed down into complete warrior which is good for him, having a source with hundreds of feats is what he needs to even try to be a good character someday).</p><p></p><p>So for sheer versitility? psychic warrior wins hands down.</p><p></p><p>Kill a single powerful foe wise? that is a toss up, sometimes one wins and sometimes the other. It depends on the circumstances and the gear. But then the psychic warrior has reserves that the fighter does not and can use those to pull ahead when needed.</p></blockquote><p></p>
[QUOTE="Scion, post: 1715375, member: 5777"] The part you quoted clearly states, 'I feel...' Also, what you have stated here are also just assertions, and fairly unsupported ones really. What are you talking about? You are jumping to conclusions. The power in question that you are talking about is currently equivalent to something above a 9th level spell. The effect that it does costs a great deal in order to get anything out of it. At these levels it is easy for a single strike from the foe to deal much, much more than will be returned. I have simply maxed it out, and even then it only helps flesh the character out. Like I said, I think it should allow SR the first time for each opponent it hurts, but beyond that it seems fine. The only odd thing is that it bypasses regen, but I dont see that as a problem at all. My psychic warrior build is keeping up just fine in damage though thanks. Its average damage per hit is higher, its average damage per round is only slightly lower (the big disparity above, as I have stated multiple times, is because of equipment choice. By getting a single pair of boots the damages become nearly the same), and with expenditure of a few resources the psychic warriors damage goes much higher. more assertions that have no place here, and are not well founded. My build shows nothing of the sort. If you feel that way do try to actually provide some real reasoning. The psychic warriors emphasis changed greatly from 3.0 to 3.5. His feat choices were completely changed, pp aquisistion and powers are different, and what he needs to do to be good at what he does changes considerably. The build I made was a manifesting psychic warrior. Almost the same as a buffing character who then goes into melee. He is actually doing very well, although I had to pull out many, many more stops than should have been necissary. Fleshed out? sure, but then the vast majority of the system still needs work. Especially the fighter. The psychic warrior is definately much too weak though. With useing a few powers in proper combination and maxed out at the utmost of levels it is a very interesting build. Anything below this level and it loses power incredibly rapidly. Of course, the psychic warrior was based after the fighter in a lot of ways. Since it is based off of the weakest class though it is going to have some problems. Still though, even with that they have made vast improvements over the fighter. The psychic warrior is versitile, powerful, and has many options just from a single source whereas the fighter needs to have a great number of different sources to keep up (a good amount of those sources were condensed down into complete warrior which is good for him, having a source with hundreds of feats is what he needs to even try to be a good character someday). So for sheer versitility? psychic warrior wins hands down. Kill a single powerful foe wise? that is a toss up, sometimes one wins and sometimes the other. It depends on the circumstances and the gear. But then the psychic warrior has reserves that the fighter does not and can use those to pull ahead when needed. [/QUOTE]
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Melee Smackdown - Who kicks more butt, PsyWar or Ftr? Prove it!
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