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Melee Smackdown - Who kicks more butt, PsyWar or Ftr? Prove it!
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<blockquote data-quote="Reis_Thunderwood" data-source="post: 1719344" data-attributes="member: 8319"><p>WOG-WOG THE BEATSTICK</p><p></p><p>(10) Str: 34 [16 +6 (item) +5 (inherent) + 2 (racial) +5 (level)]</p><p>(2) Dex: 16 [10 +6 (item)]</p><p>(6) Con: 18 [14 +2 (item) + 2 (inherent)]</p><p>(4) Int: 10 [12 -2 (racial)]</p><p>(0) Wis: 10 [8 +2 (item)]</p><p>(3)Cha: 9 [11 -2 (racial)]</p><p>-25</p><p></p><p>HP: 20d10 (115) + 20*4 (80) = 195 hp</p><p></p><p>BAB: +20</p><p>Adamantium Greatclub: +41 [+20 (BAB) + 12 (Str) + 5 (Magic Weapon) + 2 (Reckless) + 2 (Weapon/Gr Weap Focus)]</p><p>Damage: 1d10 +4 (spec) +24 (str x2) +5 (magic) = 1d10+33 = 38.5 / (19-20/x2)</p><p></p><p>AC: 10 +3 dex +13 armor +3 shield +3 deflection +2 sacred +1 insight -4 reckless = 35 or 31 when reckless</p><p>Touch: 10+3-4+3+2+1 = 19 or 15 when reckless</p><p></p><p>Saves: (assumes +4 from Empyreal assigned to all saves)</p><p>Fort: 25 [12 (base) +4 (Con) +5 (item) +4(sacred)]</p><p>Reflex: 20 [6 (base)+3 (Dex)+5 (item) +2 (feat) +4(sacred)]</p><p>Will: 19 [6 (base) +5 (item) +4(sacred) +4 (insight item)]</p><p></p><p>Skills: 9+2*19+20 = 66</p><p>Intimidate (7/+19)</p><p>Climb (2/+14)</p><p>Jump (3/+15)</p><p>Ride (5/+8)</p><p>Sense Motive (10/+10)</p><p>Swim (5/+17)</p><p>Spot (6/+6)</p><p>Listen (6/+6)</p><p></p><p>Feats: Improved Critical, Reckless Offense, Weapon Focus (Great Club), Weapon Specialization (Great Club), Greater Weapon Focus (Great Club), Greater Weapon Specialization (Great Club), Resounding Blow, Quell the Profane, Nymphs Kiss, Blind Fight, Lightning Reflexes, Prone Attack, Power Attack, Cleave, Improved Bull Rush, Improved Sunder, Combat Brute, Three Mountains Style</p><p></p><p>Equipment:</p><p>+5 Adamantine Body Feeding (+3) Greatclub (131,000 gp)</p><p>Boots of Speed (12000)</p><p>Belt of Giant Strength +6 (36000)</p><p>Gloves of Dexterity +6 (36000)</p><p>Mithral Full Plate +5, Heavy Fortification (110500)</p><p>Cloak of Resistance +5 (25000)</p><p>Animated Empyreal Mithral Large Shield +5 (82000)</p><p>Ring of Protection +3 (18000)</p><p>Ring of Evasion (25000)</p><p>Retributive Amulet (56000)</p><p>Crystal Mask of Mindarmor (10667)</p><p>Pink Ioun Stone (8000)</p><p>Incandescent Blue Ioun Stone (8000)</p><p>Tome of Str+5 (137500)</p><p>Tome of Con+2 (55000)</p><p>Dusty Rose Ioun Stone (5000)</p><p>TOTAL: 755,667</p><p></p><p>Damage Dealt (assuming average criticals)</p><p>Held | 41/36/31/26 | 46.2 | DC 32 Fort or Nauseated</p><p>Plus 34% [(1-.9^4) = 34%] of a crit each round</p><p>Plus if a CRIT, then EVIL opponents must:</p><p> DC 21 Will Save or Cowering, DC 21 Fort Save or suffer 1d4+1 Str Damage</p><p>Results in 4 Hits = 4x46.2 = 184.8 points per round + extras</p><p>Plus the Retributive Amulet inflicts 45.75 damage per round.</p><p>Opponent dies in 1.30123617436565 rounds</p><p></p><p>Assuming no buffing from mage / cleric buddies, and no concealment:</p><p>+35/+30/+25/+20 (3d6+20) = 95% + 95% + 70% + 45% = Three Hits = 30.5 per hit = 91.5 damage per round</p><p>Plus the Retributive Amulet distributes this evenly between both combatants = 45.75 damage per round</p><p>However, assuming 34% chance of a crit, he heals 31.77636 points per round.</p><p>Total damage suffered per round is 13.97364</p><p>WOG-WOG lasts for 13.9548464108135 rounds.</p><p></p><p>Revised with feedback from folks included. Basic analysis still applies. Saves and AC are better, and no dancing club. Saves could go up one more if he applies all of his Empyreal bonus to saves. AC could be higher too, if he applies all to AC and doesn't attack Recklessly, AC climbs to 39.</p><p></p><p>Reis.</p></blockquote><p></p>
[QUOTE="Reis_Thunderwood, post: 1719344, member: 8319"] WOG-WOG THE BEATSTICK (10) Str: 34 [16 +6 (item) +5 (inherent) + 2 (racial) +5 (level)] (2) Dex: 16 [10 +6 (item)] (6) Con: 18 [14 +2 (item) + 2 (inherent)] (4) Int: 10 [12 -2 (racial)] (0) Wis: 10 [8 +2 (item)] (3)Cha: 9 [11 -2 (racial)] -25 HP: 20d10 (115) + 20*4 (80) = 195 hp BAB: +20 Adamantium Greatclub: +41 [+20 (BAB) + 12 (Str) + 5 (Magic Weapon) + 2 (Reckless) + 2 (Weapon/Gr Weap Focus)] Damage: 1d10 +4 (spec) +24 (str x2) +5 (magic) = 1d10+33 = 38.5 / (19-20/x2) AC: 10 +3 dex +13 armor +3 shield +3 deflection +2 sacred +1 insight -4 reckless = 35 or 31 when reckless Touch: 10+3-4+3+2+1 = 19 or 15 when reckless Saves: (assumes +4 from Empyreal assigned to all saves) Fort: 25 [12 (base) +4 (Con) +5 (item) +4(sacred)] Reflex: 20 [6 (base)+3 (Dex)+5 (item) +2 (feat) +4(sacred)] Will: 19 [6 (base) +5 (item) +4(sacred) +4 (insight item)] Skills: 9+2*19+20 = 66 Intimidate (7/+19) Climb (2/+14) Jump (3/+15) Ride (5/+8) Sense Motive (10/+10) Swim (5/+17) Spot (6/+6) Listen (6/+6) Feats: Improved Critical, Reckless Offense, Weapon Focus (Great Club), Weapon Specialization (Great Club), Greater Weapon Focus (Great Club), Greater Weapon Specialization (Great Club), Resounding Blow, Quell the Profane, Nymphs Kiss, Blind Fight, Lightning Reflexes, Prone Attack, Power Attack, Cleave, Improved Bull Rush, Improved Sunder, Combat Brute, Three Mountains Style Equipment: +5 Adamantine Body Feeding (+3) Greatclub (131,000 gp) Boots of Speed (12000) Belt of Giant Strength +6 (36000) Gloves of Dexterity +6 (36000) Mithral Full Plate +5, Heavy Fortification (110500) Cloak of Resistance +5 (25000) Animated Empyreal Mithral Large Shield +5 (82000) Ring of Protection +3 (18000) Ring of Evasion (25000) Retributive Amulet (56000) Crystal Mask of Mindarmor (10667) Pink Ioun Stone (8000) Incandescent Blue Ioun Stone (8000) Tome of Str+5 (137500) Tome of Con+2 (55000) Dusty Rose Ioun Stone (5000) TOTAL: 755,667 Damage Dealt (assuming average criticals) Held | 41/36/31/26 | 46.2 | DC 32 Fort or Nauseated Plus 34% [(1-.9^4) = 34%] of a crit each round Plus if a CRIT, then EVIL opponents must: DC 21 Will Save or Cowering, DC 21 Fort Save or suffer 1d4+1 Str Damage Results in 4 Hits = 4x46.2 = 184.8 points per round + extras Plus the Retributive Amulet inflicts 45.75 damage per round. Opponent dies in 1.30123617436565 rounds Assuming no buffing from mage / cleric buddies, and no concealment: +35/+30/+25/+20 (3d6+20) = 95% + 95% + 70% + 45% = Three Hits = 30.5 per hit = 91.5 damage per round Plus the Retributive Amulet distributes this evenly between both combatants = 45.75 damage per round However, assuming 34% chance of a crit, he heals 31.77636 points per round. Total damage suffered per round is 13.97364 WOG-WOG lasts for 13.9548464108135 rounds. Revised with feedback from folks included. Basic analysis still applies. Saves and AC are better, and no dancing club. Saves could go up one more if he applies all of his Empyreal bonus to saves. AC could be higher too, if he applies all to AC and doesn't attack Recklessly, AC climbs to 39. Reis. [/QUOTE]
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