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General Tabletop Discussion
*Pathfinder & Starfinder
Melee Training - Good or Bad?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4724972" data-attributes="member: 82106"><p>While I understand where you are coming from, I don't think it is a huge problem. Strikers don't generally rely to a huge degree on OAs for their effectiveness and it is mostly certain strikers that will benefit from this. It won't change warlocks much, they're still going to avoid toe-to-toe with the enemy, it just isn't their shtick. Same with most Artful Dodger builds, they are usually range attack based. Bow Rangers, meh, they'll still want to keep away from the enemy too. Etc. It will probably help staff wizards the most to be honest. They can be pretty tough in melee and now they can get an effective OA as well. It will make an Artful Dodger based melee weapon charger build a lot more viable as well. But these builds all have tradeoffs that I think balance out their benefits. Basically a few currently suboptimal builds now become on a par with the existing builds while not really pumping much extra into the existing builds.</p><p></p><p>My observation is that in the game I run the fighter does about 75% of the OA. The str cleric does most of the rest, and the Brutal Scoundrel rogue is the only other one that regularly takes an OA. None of them would ever take this feat. The starlock might benefit from it, but he's made maybe 2 OAs in the last 4 levels of play, so I doubt it will be high on his list. And the last thing the orbizard is going to be doing is trying for an OA...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4724972, member: 82106"] While I understand where you are coming from, I don't think it is a huge problem. Strikers don't generally rely to a huge degree on OAs for their effectiveness and it is mostly certain strikers that will benefit from this. It won't change warlocks much, they're still going to avoid toe-to-toe with the enemy, it just isn't their shtick. Same with most Artful Dodger builds, they are usually range attack based. Bow Rangers, meh, they'll still want to keep away from the enemy too. Etc. It will probably help staff wizards the most to be honest. They can be pretty tough in melee and now they can get an effective OA as well. It will make an Artful Dodger based melee weapon charger build a lot more viable as well. But these builds all have tradeoffs that I think balance out their benefits. Basically a few currently suboptimal builds now become on a par with the existing builds while not really pumping much extra into the existing builds. My observation is that in the game I run the fighter does about 75% of the OA. The str cleric does most of the rest, and the Brutal Scoundrel rogue is the only other one that regularly takes an OA. None of them would ever take this feat. The starlock might benefit from it, but he's made maybe 2 OAs in the last 4 levels of play, so I doubt it will be high on his list. And the last thing the orbizard is going to be doing is trying for an OA... [/QUOTE]
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Melee Training - Good or Bad?
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