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General Tabletop Discussion
*Pathfinder & Starfinder
Melee Training - Good or Bad?
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<blockquote data-quote="Keenath" data-source="post: 4725196" data-attributes="member: 59792"><p>Right, exactly! Don't think of Melee Training as "I'm going to hit you hard with my brain". Think of it as "I spend every day of my life learning how to fight effectively using this skill set over here, and now I'm learning how to apply it to melee weapon combat."</p><p></p><p>A Wizard doesn't hit hard because he's smart; he hits hard because he's learned how to channel arcane power into a weapon and let the magic guide and power his weapon. A Paladin doesn't hit hard because he's so pretty (or rather, so inspiring, since charisma has nothing to do with physical appearance), but because he's spent training time on learning to channel the holy power that guides his smites into sudden, short attacks. A Rogue doesn't hit hard because he's accurate, he hits hard because he's training his ability to aim precise hits with only an instant to look for an opening.</p><p></p><p>(Remember, a melee basic is a quick attack that can be used with no windup. That's why they're what you use for OAs and charging, unless you take specific powers that are suited to those uses, or feats that represent specifically training for it.)</p></blockquote><p></p>
[QUOTE="Keenath, post: 4725196, member: 59792"] Right, exactly! Don't think of Melee Training as "I'm going to hit you hard with my brain". Think of it as "I spend every day of my life learning how to fight effectively using this skill set over here, and now I'm learning how to apply it to melee weapon combat." A Wizard doesn't hit hard because he's smart; he hits hard because he's learned how to channel arcane power into a weapon and let the magic guide and power his weapon. A Paladin doesn't hit hard because he's so pretty (or rather, so inspiring, since charisma has nothing to do with physical appearance), but because he's spent training time on learning to channel the holy power that guides his smites into sudden, short attacks. A Rogue doesn't hit hard because he's accurate, he hits hard because he's training his ability to aim precise hits with only an instant to look for an opening. (Remember, a melee basic is a quick attack that can be used with no windup. That's why they're what you use for OAs and charging, unless you take specific powers that are suited to those uses, or feats that represent specifically training for it.) [/QUOTE]
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Melee Training - Good or Bad?
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