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Melee Weapon Mastery
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<blockquote data-quote="kaomera" data-source="post: 3206952" data-attributes="member: 38357"><p>Well, either that or you're admitting that you still don't see a single power-balance issue with the Fighter as it stands and that allowing other classes that also specialize in melee combat and could reasonably be considered somewhat better in some situations doesn't seem like any kind of a problem, IMC.</p><p></p><p>YMMV, of course...</p><p></p><p>Back on topic, the Weapon Mastery feats seem like the logical extension of the Weapon Focus / Weapon Spec. tree. When I first read them, I didn't notice that the bonus was untyped (not that it would have mattered, since the bonuses from the other two feats are, anyway, but I wasn't thinking along those lines). Getting +2/+2 with a whole class of weapons is nice, but not spectacular at higher levels. +3/+4 with your favorite weapon (possibly +0/+10 with Power Attack) is really nice. It's almost worth putting off the high-end Barbarian class features for, but I think it's at best a tough call. For a Fighter with a two-handed melee or TWF build I think it's almost compulsory, which I admit is kind of a shame. If there where even more options for really good feats at that level, I'd be even happier than I am to see MWM.</p></blockquote><p></p>
[QUOTE="kaomera, post: 3206952, member: 38357"] Well, either that or you're admitting that you still don't see a single power-balance issue with the Fighter as it stands and that allowing other classes that also specialize in melee combat and could reasonably be considered somewhat better in some situations doesn't seem like any kind of a problem, IMC. YMMV, of course... Back on topic, the Weapon Mastery feats seem like the logical extension of the Weapon Focus / Weapon Spec. tree. When I first read them, I didn't notice that the bonus was untyped (not that it would have mattered, since the bonuses from the other two feats are, anyway, but I wasn't thinking along those lines). Getting +2/+2 with a whole class of weapons is nice, but not spectacular at higher levels. +3/+4 with your favorite weapon (possibly +0/+10 with Power Attack) is really nice. It's almost worth putting off the high-end Barbarian class features for, but I think it's at best a tough call. For a Fighter with a two-handed melee or TWF build I think it's almost compulsory, which I admit is kind of a shame. If there where even more options for really good feats at that level, I'd be even happier than I am to see MWM. [/QUOTE]
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